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Searched refs:initialize_context (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dstandalone.cpp122 initialize_context(struct gl_context *ctx, gl_api api) in initialize_context() function
432 initialize_context(ctx, API_OPENGLES2); in standalone_compile_shader()
434 initialize_context(ctx, options->glsl_version > 130 ? API_OPENGL_CORE : API_OPENGL_COMPAT); in standalone_compile_shader()
/external/mesa3d/docs/relnotes/
D6.165 _mesa_create/initialize_context() are correctly built.