Searched refs:initialized_buffers (Results 1 – 8 of 8) sorted by relevance
486 rsc->initialized_buffers = PIPE_CLEAR_DEPTH; in vc4_draw_vbo()491 rsc->initialized_buffers |= PIPE_CLEAR_STENCIL; in vc4_draw_vbo()539 (rsc->initialized_buffers & ~(zsclear | job->cleared)) && in vc4_clear()589 rsc->initialized_buffers |= (buffers & PIPE_CLEAR_COLOR0); in vc4_clear()606 rsc->initialized_buffers |= (buffers & PIPE_CLEAR_DEPTHSTENCIL); in vc4_clear()
80 uint32_t initialized_buffers; member
105 rsc->initialized_buffers = 0; in vc4_invalidate_resource()
153 rsc->initialized_buffers = ~0; in vc4_resource_transfer_map()
154 uint32_t initialized_buffers; member
107 rsc->initialized_buffers = 0; in v3d_invalidate_resource()
1396 rsc->initialized_buffers = PIPE_CLEAR_DEPTH; in v3d_draw_vbo()1411 rsc->initialized_buffers |= PIPE_CLEAR_STENCIL; in v3d_draw_vbo()1720 rsc->initialized_buffers |= bit; in v3d_tlb_clear()1733 rsc->initialized_buffers |= zsclear; in v3d_tlb_clear()
218 rsc->initialized_buffers = ~0; in v3d_map_usage_prep()