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Searched refs:inlinable_uniforms_valid_mask (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_pipe.h1058 unsigned inlinable_uniforms_valid_mask; member
Dsi_descriptors.c1179 sctx->inlinable_uniforms_valid_mask &= ~(1 << shader); in si_pipe_set_constant_buffer()
1196 sctx->inlinable_uniforms_valid_mask |= 1 << shader; in si_set_inlinable_constants()
Dsi_state_shaders.c1843 sctx->inlinable_uniforms_valid_mask & (1 << sel->pipe_shader_type)) { in si_shader_selector_key()
2971 sctx->inlinable_uniforms_valid_mask &= ~(1 << type); in si_update_common_shader_state()
Dsi_state_draw.c2082 sctx->inlinable_uniforms_valid_mask & in si_multi_draw_vbo()