/external/skqp/src/atlastext/ |
D | SkInternalAtlasTextContext.cpp | 113 auto inlineUpload = fInlineUploads.begin(); in flush() local 115 while (inlineUpload != fInlineUploads.end() && inlineUpload->fToken == draw.fToken) { in flush() 116 inlineUpload->fUpload(writePixelsFn); in flush() 117 ++inlineUpload; in flush()
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/external/skqp/src/gpu/mock/ |
D | GrMockGpuCommandBuffer.h | 38 void inlineUpload(GrOpFlushState*, GrDeferredTextureUploadFn&) override {} in inlineUpload() function
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/external/skia/src/gpu/mock/ |
D | GrMockOpsRenderPass.h | 26 void inlineUpload(GrOpFlushState*, GrDeferredTextureUploadFn&) override {} in inlineUpload() function
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/external/skia/src/gpu/dawn/ |
D | GrDawnOpsRenderPass.h | 30 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override;
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D | GrDawnOpsRenderPass.cpp | 114 void GrDawnOpsRenderPass::inlineUpload(GrOpFlushState* state, in inlineUpload() function in GrDawnOpsRenderPass
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/external/skia/src/gpu/d3d/ |
D | GrD3DOpsRenderPass.h | 25 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override;
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D | GrD3DOpsRenderPass.cpp | 346 void GrD3DOpsRenderPass::inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) { in inlineUpload() function in GrD3DOpsRenderPass
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/external/skqp/src/gpu/gl/ |
D | GrGLGpuCommandBuffer.h | 61 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override { in inlineUpload() function
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/external/skia/src/gpu/mtl/ |
D | GrMtlOpsRenderPass.h | 32 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override;
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D | GrMtlOpsRenderPass.mm | 176 void GrMtlOpsRenderPass::inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) { function
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/external/skia/src/gpu/gl/ |
D | GrGLOpsRenderPass.h | 29 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override { in inlineUpload() function
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/external/skqp/src/gpu/ |
D | GrGpuCommandBuffer.h | 106 virtual void inlineUpload(GrOpFlushState*, GrDeferredTextureUploadFn&) = 0;
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D | GrOpFlushState.cpp | 40 this->rtCommandBuffer()->inlineUpload(this, fCurrUpload->fUpload); in executeDrawsAndUploadsForMeshDrawOp()
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/external/skia/src/gpu/vk/ |
D | GrVkOpsRenderPass.h | 31 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override;
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D | GrVkOpsRenderPass.cpp | 592 void GrVkOpsRenderPass::inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) { in inlineUpload() function in GrVkOpsRenderPass
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/external/skqp/src/gpu/mtl/ |
D | GrMtlGpuCommandBuffer.h | 59 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override {} in inlineUpload() function
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/external/skia/src/gpu/ |
D | GrOpsRenderPass.h | 121 virtual void inlineUpload(GrOpFlushState*, GrDeferredTextureUploadFn&) = 0;
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D | GrOpFlushState.cpp | 50 this->opsRenderPass()->inlineUpload(this, fCurrUpload->fUpload); in executeDrawsAndUploadsForMeshDrawOp()
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/external/skqp/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.h | 73 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override;
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D | GrVkGpuCommandBuffer.cpp | 546 void GrVkGpuRTCommandBuffer::inlineUpload(GrOpFlushState* state, in inlineUpload() function in GrVkGpuRTCommandBuffer
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