Home
last modified time | relevance | path

Searched refs:inlineUpload (Results 1 – 20 of 20) sorted by relevance

/external/skqp/src/atlastext/
DSkInternalAtlasTextContext.cpp113 auto inlineUpload = fInlineUploads.begin(); in flush() local
115 while (inlineUpload != fInlineUploads.end() && inlineUpload->fToken == draw.fToken) { in flush()
116 inlineUpload->fUpload(writePixelsFn); in flush()
117 ++inlineUpload; in flush()
/external/skqp/src/gpu/mock/
DGrMockGpuCommandBuffer.h38 void inlineUpload(GrOpFlushState*, GrDeferredTextureUploadFn&) override {} in inlineUpload() function
/external/skia/src/gpu/mock/
DGrMockOpsRenderPass.h26 void inlineUpload(GrOpFlushState*, GrDeferredTextureUploadFn&) override {} in inlineUpload() function
/external/skia/src/gpu/dawn/
DGrDawnOpsRenderPass.h30 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override;
DGrDawnOpsRenderPass.cpp114 void GrDawnOpsRenderPass::inlineUpload(GrOpFlushState* state, in inlineUpload() function in GrDawnOpsRenderPass
/external/skia/src/gpu/d3d/
DGrD3DOpsRenderPass.h25 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override;
DGrD3DOpsRenderPass.cpp346 void GrD3DOpsRenderPass::inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) { in inlineUpload() function in GrD3DOpsRenderPass
/external/skqp/src/gpu/gl/
DGrGLGpuCommandBuffer.h61 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override { in inlineUpload() function
/external/skia/src/gpu/mtl/
DGrMtlOpsRenderPass.h32 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override;
DGrMtlOpsRenderPass.mm176 void GrMtlOpsRenderPass::inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) { function
/external/skia/src/gpu/gl/
DGrGLOpsRenderPass.h29 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override { in inlineUpload() function
/external/skqp/src/gpu/
DGrGpuCommandBuffer.h106 virtual void inlineUpload(GrOpFlushState*, GrDeferredTextureUploadFn&) = 0;
DGrOpFlushState.cpp40 this->rtCommandBuffer()->inlineUpload(this, fCurrUpload->fUpload); in executeDrawsAndUploadsForMeshDrawOp()
/external/skia/src/gpu/vk/
DGrVkOpsRenderPass.h31 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override;
DGrVkOpsRenderPass.cpp592 void GrVkOpsRenderPass::inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) { in inlineUpload() function in GrVkOpsRenderPass
/external/skqp/src/gpu/mtl/
DGrMtlGpuCommandBuffer.h59 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override {} in inlineUpload() function
/external/skia/src/gpu/
DGrOpsRenderPass.h121 virtual void inlineUpload(GrOpFlushState*, GrDeferredTextureUploadFn&) = 0;
DGrOpFlushState.cpp50 this->opsRenderPass()->inlineUpload(this, fCurrUpload->fUpload); in executeDrawsAndUploadsForMeshDrawOp()
/external/skqp/src/gpu/vk/
DGrVkGpuCommandBuffer.h73 void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override;
DGrVkGpuCommandBuffer.cpp546 void GrVkGpuRTCommandBuffer::inlineUpload(GrOpFlushState* state, in inlineUpload() function in GrVkGpuRTCommandBuffer