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Searched refs:inline_uniforms (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_debug_options.h1 OPT_BOOL(inline_uniforms, false, "Optimize shaders by replacing uniforms with literals")
Dsi_shader.h676 unsigned inline_uniforms:1; member
Dsi_shader_nir.c727 if (sscreen->options.inline_uniforms) in si_finalize_nir()
Dsi_state_shaders.c92 if (sel->screen->options.inline_uniforms) in si_get_ir_cache_key()
1844 key->opt.inline_uniforms = true; in si_shader_selector_key()
Dsi_shader.c1615 if (key && key->opt.inline_uniforms) { in get_nir_shader()
/external/mesa3d/docs/relnotes/
D20.3.0.rst3572 - radeonsi: add options.inline_uniforms to the shader cache key