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Searched refs:innerMesh (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrAATriangulator.cpp410 void GrAATriangulator::strokeBoundary(EdgeList* boundary, VertexList* innerMesh, in strokeBoundary() argument
566 innerMesh->append(innerVertices); in strokeBoundary()
620 VertexList innerMesh; in tessellate() local
621 this->extractBoundaries(mesh, &innerMesh, c); in tessellate()
622 SortMesh(&innerMesh, c); in tessellate()
624 this->mergeCoincidentVertices(&innerMesh, c); in tessellate()
626 auto result = this->simplify(&innerMesh, c); in tessellate()
631 DUMP_MESH(innerMesh); in tessellate()
636 was_complex = this->collapseOverlapRegions(&innerMesh, c, eventLT) || was_complex; in tessellate()
642 DUMP_MESH(innerMesh); in tessellate()
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DGrAATriangulator.h65 void strokeBoundary(EdgeList* boundary, VertexList* innerMesh, const Comparator&) const;
/external/skqp/src/gpu/
DGrTessellator.cpp1867 void stroke_boundary(EdgeList* boundary, VertexList* innerMesh, VertexList* outerMesh, in stroke_boundary() argument
2021 innerMesh->append(innerVertices); in stroke_boundary()
2122 VertexList innerMesh; in contours_to_polys() local
2123 extract_boundaries(mesh, &innerMesh, outerMesh, fillType, c, alloc); in contours_to_polys()
2124 sort_mesh(&innerMesh, c, alloc); in contours_to_polys()
2126 merge_coincident_vertices(&innerMesh, c, alloc); in contours_to_polys()
2128 was_complex = simplify(&innerMesh, c, alloc) || was_complex; in contours_to_polys()
2131 dump_mesh(innerMesh); in contours_to_polys()
2134 was_complex = collapse_overlap_regions(&innerMesh, c, alloc) || was_complex; in contours_to_polys()
2140 dump_mesh(innerMesh); in contours_to_polys()
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