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Searched refs:innerPoint (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrAATriangulator.cpp438 SkPoint innerPoint, outerPoint; in strokeBoundary() local
440 if (!prevEdge->fLine.nearParallel(e->fLine) && prevInner.intersect(inner, &innerPoint) && in strokeBoundary()
447 Line bisector(innerPoint, outerPoint); in strokeBoundary()
486 if (prevTangent.dist(innerPoint) > 0) { in strokeBoundary()
487 bisector.intersect(prevTangent, &innerPoint); in strokeBoundary()
489 if (nextTangent.dist(innerPoint) < 0) { in strokeBoundary()
490 bisector.intersect(nextTangent, &innerPoint); in strokeBoundary()
492 innerPoint1 = innerPoint2 = innerPoint; in strokeBoundary()
521 TESS_LOG("inner (%g, %g), ", innerPoint.fX, innerPoint.fY); in strokeBoundary()
523 Vertex* innerVertex = fAlloc->make<Vertex>(innerPoint, 255); in strokeBoundary()
/external/skqp/src/gpu/
DGrTessellator.cpp1895 SkPoint innerPoint, outerPoint; in stroke_boundary() local
1897 if (!prevEdge->fLine.nearParallel(e->fLine) && prevInner.intersect(inner, &innerPoint) && in stroke_boundary()
1904 Line bisector(innerPoint, outerPoint); in stroke_boundary()
1943 if (prevTangent.dist(innerPoint) > 0) { in stroke_boundary()
1944 bisector.intersect(prevTangent, &innerPoint); in stroke_boundary()
1946 if (nextTangent.dist(innerPoint) < 0) { in stroke_boundary()
1947 bisector.intersect(nextTangent, &innerPoint); in stroke_boundary()
1949 innerPoint1 = innerPoint2 = innerPoint; in stroke_boundary()
1978 LOG("inner (%g, %g), ", innerPoint.fX, innerPoint.fY); in stroke_boundary()
1980 Vertex* innerVertex = alloc.make<Vertex>(innerPoint, 255); in stroke_boundary()