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Searched refs:inputAndBlend (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.cpp1640 PackedInputAssemblyAndColorBlendStateInfo &inputAndBlend = mInputAssemblyAndColorBlendStateInfo; in initDefaults() local
1641 inputAndBlend.logic.opEnable = 0; in initDefaults()
1642 inputAndBlend.logic.op = static_cast<uint32_t>(VK_LOGIC_OP_CLEAR); in initDefaults()
1643 inputAndBlend.blendEnableMask = 0; in initDefaults()
1644 inputAndBlend.blendConstants[0] = 0.0f; in initDefaults()
1645 inputAndBlend.blendConstants[1] = 0.0f; in initDefaults()
1646 inputAndBlend.blendConstants[2] = 0.0f; in initDefaults()
1647 inputAndBlend.blendConstants[3] = 0.0f; in initDefaults()
1655 Int4Array_Set(inputAndBlend.colorWriteMaskBits, colorIndexGL, allColorBits); in initDefaults()
1666 std::fill(&inputAndBlend.attachments[0], in initDefaults()
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