Searched refs:inputAndBlend (Results 1 – 1 of 1) sorted by relevance
1640 PackedInputAssemblyAndColorBlendStateInfo &inputAndBlend = mInputAssemblyAndColorBlendStateInfo; in initDefaults() local1641 inputAndBlend.logic.opEnable = 0; in initDefaults()1642 inputAndBlend.logic.op = static_cast<uint32_t>(VK_LOGIC_OP_CLEAR); in initDefaults()1643 inputAndBlend.blendEnableMask = 0; in initDefaults()1644 inputAndBlend.blendConstants[0] = 0.0f; in initDefaults()1645 inputAndBlend.blendConstants[1] = 0.0f; in initDefaults()1646 inputAndBlend.blendConstants[2] = 0.0f; in initDefaults()1647 inputAndBlend.blendConstants[3] = 0.0f; in initDefaults()1655 Int4Array_Set(inputAndBlend.colorWriteMaskBits, colorIndexGL, allColorBits); in initDefaults()1666 std::fill(&inputAndBlend.attachments[0], in initDefaults()[all …]