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Searched refs:inputAttachmentType (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/compiler/translator/tree_ops/vulkan/
DReplaceForShaderFramebufferFetch.cpp362 TType *inputAttachmentType = new TType(subpassInputType, EbpUndefined, EvqUniform, 1); in CreateSubpassLoadFuncCall() local
368 inputAttachmentType, SymbolType::AngleInternal)); in CreateSubpassLoadFuncCall()
480 TType *inputAttachmentType = new TType(subpassInputType, EbpUndefined, EvqUniform, 1); in declareSubpassInputVariableImpl() local
481 TLayoutQualifier inputAttachmentQualifier = inputAttachmentType->getLayoutQualifier(); in declareSubpassInputVariableImpl()
483 inputAttachmentType->setLayoutQualifier(inputAttachmentQualifier); in declareSubpassInputVariableImpl()
487 inputAttachmentType, SymbolType::AngleInternal); in declareSubpassInputVariableImpl()