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Searched refs:inputBuiltins (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/Pipeline/
DPixelProgram.cpp146 auto it = spirvShader->inputBuiltins.find(spv::BuiltInFrontFacing); in applyShader()
147 if(it != spirvShader->inputBuiltins.end()) in applyShader()
154 it = spirvShader->inputBuiltins.find(spv::BuiltInSampleMask); in applyShader()
155 if(it != spirvShader->inputBuiltins.end()) in applyShader()
173 it = spirvShader->inputBuiltins.find(spv::BuiltInSampleId); in applyShader()
174 if(it != spirvShader->inputBuiltins.end()) in applyShader()
180 it = spirvShader->inputBuiltins.find(spv::BuiltInSamplePosition); in applyShader()
181 if(it != spirvShader->inputBuiltins.end()) in applyShader()
DVertexProgram.cpp73 auto it = spirvShader->inputBuiltins.find(spv::BuiltInVertexIndex); in program()
74 if(it != spirvShader->inputBuiltins.end()) in program()
DSpirvShader.hpp647 return inputBuiltins.find(b) != inputBuiltins.end(); in hasBuiltinInput()
794 std::unordered_map<spv::BuiltIn, BuiltinMapping, BuiltInHash> inputBuiltins; member in sw::SpirvShader
1449 auto it = shader->inputBuiltins.find(id); in setInputBuiltin()
1450 if(it != shader->inputBuiltins.end()) in setInputBuiltin()
DPixelRoutine.cpp254 auto it = spirvShader->inputBuiltins.find(spv::BuiltInClipDistance); in quad()
255 if(it != spirvShader->inputBuiltins.end()) in quad()
267 auto it = spirvShader->inputBuiltins.find(spv::BuiltInCullDistance); in quad()
268 if(it != spirvShader->inputBuiltins.end()) in quad()
DSpirvShader.cpp848 …auto &builtinInterface = (objectTy.storageClass == spv::StorageClassInput) ? inputBuiltins : outpu… in ProcessInterfaceVariable()