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Searched refs:inputLayoutSize (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1177 size_t inputLayoutSize = stream->readInt<size_t>(); in loadBinaryShaderExecutables() local
1178 gl::InputLayout inputLayout(inputLayoutSize, angle::FormatID::NONE); in loadBinaryShaderExecutables()
1180 for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) in loadBinaryShaderExecutables()