Searched refs:inputShaderVersion (Results 1 – 2 of 2) sorted by relevance
283 int inputShaderVersion,
1863 int inputShaderVersion, in LinkValidateBuiltInVaryings() argument1866 ASSERT(outputShaderVersion == inputShaderVersion); in LinkValidateBuiltInVaryings()1869 if (inputShaderVersion == 100 && outputShaderType == ShaderType::Vertex && in LinkValidateBuiltInVaryings()