Searched refs:inputVertStride (Results 1 – 3 of 3) sorted by relevance
342 uint32_t inputVertStride; // IN: input vertex stride, in attributes member732 uint32_t inputVertStride; member
852 gsContext.inputVertStride = pState->inputVertStride; in GeometryShaderStage()860 gsContext.pVerts[attribOffset + pState->inputVertStride * i] = attrib[i]; in GeometryShaderStage()1189 uint32_t vertexInBufferSize = gsState.inputVertStride * sizeof(simdvector) * vertsPerPrim; in AllocateGsBuffers()
1523 pGS->inputVertStride = pGS->numInputAttribs + pGS->vertexAttribOffset; in CompileGS()