Searched refs:inputVertices (Results 1 – 3 of 3) sorted by relevance
131 void WriteTessControlShaderLayoutQualifiers(TInfoSinkBase &out, int inputVertices);
1312 void WriteTessControlShaderLayoutQualifiers(TInfoSinkBase &out, int inputVertices) in WriteTessControlShaderLayoutQualifiers() argument1314 if (inputVertices != 0) in WriteTessControlShaderLayoutQualifiers()1316 out << "layout (vertices = " << inputVertices << ") out;\n"; in WriteTessControlShaderLayoutQualifiers()
165 const bool inputVertices = false) in makeGraphicsPipeline() argument179 …const VkPipelineVertexInputStateCreateInfo* vertexInputStateCreateInfoPtr = (inputVertices) ? … in makeGraphicsPipeline()