Searched refs:input_primitives (Results 1 – 2 of 2) sorted by relevance
206 unsigned input_primitives, in tgsi_gs_run() argument408 unsigned input_primitives, unsigned *out_prims) in llvm_gs_run() argument420 input_primitives, in llvm_gs_run()436 unsigned input_primitives = shader->fetched_prim_count; in gs_flush() local439 shader->draw->statistics.gs_invocations += input_primitives; in gs_flush()442 debug_assert(input_primitives > 0 && in gs_flush()443 input_primitives <= 4); in gs_flush()447 shader->run(shader, input_primitives, out_prim_count); in gs_flush()
124 unsigned input_primitives, unsigned *out_prims);