/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_derived.c | 90 fsInfo->input_semantic_name[i], in compute_vertex_info() 93 if (fsInfo->input_semantic_name[i] == TGSI_SEMANTIC_COLOR && in compute_vertex_info() 99 if (fsInfo->input_semantic_name[i] == TGSI_SEMANTIC_FACE) { in compute_vertex_info() 108 } else if (fsInfo->input_semantic_name[i] == in compute_vertex_info() 112 } else if (fsInfo->input_semantic_name[i] == TGSI_SEMANTIC_LAYER) { in compute_vertex_info()
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D | lp_setup_point.c | 249 if (shader->info.base.input_semantic_name[slot] == TGSI_SEMANTIC_PCOORD) { in setup_point_coefficients() 252 else if (shader->info.base.input_semantic_name[slot] == TGSI_SEMANTIC_TEXCOORD) { in setup_point_coefficients()
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_state_derived.c | 120 assert(fsInfo->input_semantic_name[i] == TGSI_SEMANTIC_COLOR); in softpipe_compute_vertex_info() 126 switch (fsInfo->input_semantic_name[i]) { in softpipe_compute_vertex_info() 145 fsInfo->input_semantic_name[i], in softpipe_compute_vertex_info() 148 if (fsInfo->input_semantic_name[i] == TGSI_SEMANTIC_COLOR && in softpipe_compute_vertex_info() 169 if (fsInfo->input_semantic_name[i] == in softpipe_compute_vertex_info() 173 } else if (fsInfo->input_semantic_name[i] == TGSI_SEMANTIC_LAYER) { in softpipe_compute_vertex_info()
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D | sp_setup.c | 648 if (fsInfo->input_semantic_name[fragSlot] == TGSI_SEMANTIC_FACE) { in setup_tri_coefficients() 1032 if (fsInfo->input_semantic_name[fragSlot] == TGSI_SEMANTIC_FACE) { in setup_line_coefficients() 1309 if (fsInfo->input_semantic_name[fragSlot] == TGSI_SEMANTIC_FACE) { in sp_setup_point()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_link.c | 63 ARRAY_SIZE(inshader_info->input_semantic_name)); in svga_link_shaders() 69 enum tgsi_semantic sem_name = inshader_info->input_semantic_name[i]; in svga_link_shaders() 138 tgsi_semantic_names[inshader_info->input_semantic_name[i]], in svga_link_shaders()
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D | svga_state_ts.c | 234 switch (tes->base.info.input_semantic_name[i]) { in make_tes_key() 307 svga->curr.tes->base.info.input_semantic_name, in get_passthrough_tcs()
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D | svga_state_vs.c | 305 switch (fs->base.info.input_semantic_name[i]) { in compile_passthrough_vs() 310 fs->base.info.input_semantic_name[i], in compile_passthrough_vs()
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D | svga_swtnl_state.c | 251 const enum tgsi_semantic sem_name = fs->base.info.input_semantic_name[i]; in svga_swtnl_update_vdecl()
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D | svga_shader.c | 57 if (info->input_semantic_name[i] == TGSI_SEMANTIC_GENERIC) { in svga_get_generic_inputs_mask()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_program.c | 918 ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; in st_translate_fragment_program() local 941 input_semantic_name[slot] = TGSI_SEMANTIC_POSITION; in st_translate_fragment_program() 946 input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; in st_translate_fragment_program() 952 input_semantic_name[slot] = TGSI_SEMANTIC_COLOR; in st_translate_fragment_program() 958 input_semantic_name[slot] = TGSI_SEMANTIC_FOG; in st_translate_fragment_program() 963 input_semantic_name[slot] = TGSI_SEMANTIC_FACE; in st_translate_fragment_program() 968 input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID; in st_translate_fragment_program() 973 input_semantic_name[slot] = TGSI_SEMANTIC_LAYER; in st_translate_fragment_program() 978 input_semantic_name[slot] = TGSI_SEMANTIC_VIEWPORT_INDEX; in st_translate_fragment_program() 983 input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST; in st_translate_fragment_program() [all …]
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D | st_cb_drawpixels_shader.c | 108 if (ctx->info.input_semantic_name[i] == sem_texcoord && in transform_instr() 199 if (ctx->info.input_semantic_name[reg] == TGSI_SEMANTIC_COLOR && in transform_instr() 203 } else if (ctx->info.input_semantic_name[reg] == sem_texcoord && in transform_instr()
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D | st_cb_bitmap_shader.c | 77 if (ctx->info.input_semantic_name[i] == semantic && in transform_instr()
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/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_state_derived.c | 73 switch (fs->info.input_semantic_name[i]) { in calculate_vertex_layout() 100 debug_printf("Unknown input type %d\n", fs->info.input_semantic_name[i]); in calculate_vertex_layout()
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/external/virglrenderer/src/gallium/auxiliary/tgsi/ |
D | tgsi_scan.h | 49 ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; /**< TGSI_SEMANTIC_x */ member
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D | tgsi_scan.c | 284 info->input_semantic_name[reg] = (ubyte) semName; in tgsi_scan_shader()
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_pipe_flatshade.c | 185 if (semantic_name == fs->info.input_semantic_name[j] && in find_interp() 220 if (fs->info.input_semantic_name[i] == TGSI_SEMANTIC_COLOR && in flatshade_init_state()
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D | draw_gs.c | 153 if (shader->info.input_semantic_name[slot] == TGSI_SEMANTIC_PRIMID) { in tgsi_fetch_gs_input() 160 shader->info.input_semantic_name[slot], in tgsi_fetch_gs_input() 274 if (shader->info.input_semantic_name[slot] == TGSI_SEMANTIC_PRIMID) { in llvm_fetch_gs_input() 283 shader->info.input_semantic_name[slot], in llvm_fetch_gs_input()
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D | draw_pipe_wide_point.c | 245 const enum tgsi_semantic sn = fs->info.input_semantic_name[i]; in widepoint_first_point()
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D | draw_tess.c | 78 shader->info.input_semantic_name[slot], in llvm_fetch_tcs_input() 243 shader->info.input_semantic_name[slot], in llvm_fetch_tes_input()
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D | draw_pipe_clip.c | 757 if (semantic_name == fs->info.input_semantic_name[j] && in find_interp() 814 if (fs->info.input_semantic_name[i] == TGSI_SEMANTIC_COLOR && in clip_init_state()
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D | draw_pt_fetch_shade_pipeline.c | 95 if (vs->info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) { in fetch_pipeline_prepare()
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_scan.h | 49 ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; /**< TGSI_SEMANTIC_x */ member
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D | tgsi_scan.c | 167 name = info->input_semantic_name[input]; in scan_src_operand() 667 info->input_semantic_name[reg] = (ubyte) semName; in scan_declaration()
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/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_dump.c | 179 PRINT_UINT_ARRAY_MEMBER(input_semantic_name, i); /**< TGSI_SEMANTIC_x */ in print_pipe_info()
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/external/mesa3d/src/gallium/drivers/r300/ |
D | r300_fs.c | 55 switch (info->input_semantic_name[i]) { in r300_shader_read_fs_inputs() 83 info->input_semantic_name[i]); in r300_shader_read_fs_inputs()
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