Searched refs:input_slots (Results 1 – 10 of 10) sorted by relevance
/external/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_program.c | 642 if (old_fs && memcmp(v3d->prog.fs->prog_data.fs->input_slots, in v3d_update_compiled_fs() 643 old_fs->prog_data.fs->input_slots, in v3d_update_compiled_fs() 644 sizeof(v3d->prog.fs->prog_data.fs->input_slots))) { in v3d_update_compiled_fs() 676 sizeof(v3d->prog.fs->prog_data.fs->input_slots)); in v3d_update_compiled_gs() 677 memcpy(key->used_outputs, v3d->prog.fs->prog_data.fs->input_slots, in v3d_update_compiled_gs() 716 if (old_gs && memcmp(v3d->prog.gs->prog_data.gs->input_slots, in v3d_update_compiled_gs() 717 old_gs->prog_data.gs->input_slots, in v3d_update_compiled_gs() 718 sizeof(v3d->prog.gs->prog_data.gs->input_slots))) { in v3d_update_compiled_gs() 748 sizeof(v3d->prog.fs->prog_data.fs->input_slots)); in v3d_update_compiled_vs() 749 memcpy(key->used_outputs, v3d->prog.fs->prog_data.fs->input_slots, in v3d_update_compiled_vs() [all …]
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/external/mesa3d/src/broadcom/compiler/ |
D | vir.c | 695 memcpy(prog_data->input_slots, c->input_slots, in v3d_gs_set_prog_data() 696 c->num_inputs * sizeof(*c->input_slots)); in v3d_gs_set_prog_data() 736 memcpy(prog_data->input_slots, c->input_slots, in v3d_set_fs_prog_data_inputs() 737 c->num_inputs * sizeof(*c->input_slots)); in v3d_set_fs_prog_data_inputs()
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D | v3d_compiler.h | 54 struct v3d_varying_slot *input_slots; member 657 struct v3d_varying_slot input_slots[V3D_MAX_FS_INPUTS]; member 785 struct v3d_varying_slot input_slots[V3D_MAX_GS_INPUTS]; member 807 struct v3d_varying_slot input_slots[V3D_MAX_FS_INPUTS]; member
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D | nir_to_vir.c | 727 c->input_slots[i] = in emit_fragment_varying() 1748 c->input_slots[input_idx] = slot; in ntq_setup_gs_inputs()
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_program.c | 788 c->input_slots = reralloc(c, c->input_slots, in emit_fragment_varying() 793 c->input_slots[i].slot = slot; in emit_fragment_varying() 794 c->input_slots[i].swizzle = swizzle; in emit_fragment_varying() 2383 c->vs_key->fs_inputs->input_slots, in vc4_shader_ntq() 2521 inputs.input_slots = ralloc_array(shader, in vc4_setup_compiled_fs_inputs() 2536 struct vc4_varying_slot *slot = &c->input_slots[i]; in vc4_setup_compiled_fs_inputs() 2552 inputs.input_slots[inputs.num_inputs] = *slot; in vc4_setup_compiled_fs_inputs() 2566 ralloc_free(inputs.input_slots); in vc4_setup_compiled_fs_inputs() 2572 ralloc_steal(alloc_inputs, inputs.input_slots); in vc4_setup_compiled_fs_inputs() 2860 return _mesa_hash_data(inputs->input_slots, in fs_inputs_hash() [all …]
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D | vc4_opt_dead_code.c | 76 c->input_slots[inst->src[i].index].slot == 0xff) { in has_nonremovable_reads()
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D | vc4_context.h | 131 struct vc4_varying_slot *input_slots; member
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D | vc4_qir.c | 169 c->input_slots[inst->src[i].index].slot == 0xff) { in qir_has_side_effect_reads()
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D | vc4_qir.h | 438 struct vc4_varying_slot *input_slots; member
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/external/mesa3d/src/broadcom/vulkan/ |
D | v3dv_pipeline.c | 1254 sizeof(fs_variant->prog_data.fs->input_slots)); in pipeline_populate_v3d_vs_key() 1255 memcpy(key->used_outputs, fs_variant->prog_data.fs->input_slots, in pipeline_populate_v3d_vs_key()
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