Searched refs:inside_dlist (Results 1 – 2 of 2) sorted by relevance
330 if (compiled_into_dlist && ctx->GLThread.inside_dlist) { in draw_arrays()444 if (ctx->GLThread.inside_dlist) in _mesa_marshal_MultiDrawArrays()609 if (compiled_into_dlist && ctx->GLThread.inside_dlist) in draw_elements()682 if (compiled_into_dlist && ctx->GLThread.inside_dlist) { in draw_elements()822 if (ctx->GLThread.inside_dlist) in _mesa_marshal_MultiDrawElementsBaseVertex()
135 bool inside_dlist; member