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Searched refs:instanceAttribSupport (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLVertexArray.cpp90 SkASSERT(0 == divisor || gpu->caps()->instanceAttribSupport()); in set()
122 if (gpu->caps()->instanceAttribSupport() && array->fDivisor != divisor) { in set()
/external/skqp/src/gpu/
DGrGpuCommandBuffer.cpp39 SkASSERT(!primProc.hasInstanceAttributes() || this->gpu()->caps()->instanceAttribSupport()); in draw()
DGrCaps.h60 bool instanceAttribSupport() const { return fInstanceAttribSupport; } in instanceAttribSupport() function
/external/skqp/src/gpu/ccpr/
DGrCoverageCountingPathRenderer.cpp23 return caps.instanceAttribSupport() && shaderCaps.integerSupport() && in IsSupported()
/external/skqp/src/gpu/ops/
DGrAAFillRRectOp.cpp27 if (!caps.instanceAttribSupport()) { in Make()
/external/skqp/tests/
DGrMeshTest.cpp207 if (!context->contextPriv().caps()->instanceAttribSupport()) { in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()