/external/guice/core/test/com/google/inject/ |
D | EagerSingletonTest.java | 32 A.instanceCount = 0; in setUp() 33 B.instanceCount = 0; in setUp() 34 C.instanceCount = 0; in setUp() 57 assertEquals(1, A.instanceCount); in testJustInTimeEagerSingletons() 61 B.instanceCount); in testJustInTimeEagerSingletons() 62 assertEquals(1, C.instanceCount); in testJustInTimeEagerSingletons() 68 assertEquals(0, B.instanceCount); in testJustInTimeSingletonsAreNotEager() 81 assertEquals(1, C.instanceCount); in testChildEagerSingletons() 125 assertEquals(1, A.instanceCount); in testJustInTimeEagerSingletons_multipleThreads() 132 int instanceCount = (Integer) jitBinding.getDeclaredField("instanceCount").get(null); in testJustInTimeEagerSingletons_multipleThreads() local [all …]
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/external/skqp/src/gpu/ |
D | GrMesh.h | 43 void setInstanced(sk_sp<const GrBuffer> instanceBuffer, int instanceCount, int baseInstance, 46 int instanceCount, int baseInstance, GrPrimitiveRestart); 62 const GrBuffer* instanceBuffer, int instanceCount, 69 int instanceCount, int baseInstance, 170 inline void GrMesh::setInstanced(sk_sp<const GrBuffer> instanceBuffer, int instanceCount, in setInstanced() argument 173 SkASSERT(instanceCount >= 1); in setInstanced() 177 fInstanceData.fInstanceCount = instanceCount; in setInstanced() 184 sk_sp<const GrBuffer> instanceBuffer, int instanceCount, in setIndexedInstanced() argument 189 SkASSERT(instanceCount >= 1); in setIndexedInstanced() 193 fInstanceData.fInstanceCount = instanceCount; in setIndexedInstanced()
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/external/angle/src/libANGLE/renderer/gl/ |
D | VertexArrayGL.h | 38 GLsizei instanceCount) const; 44 GLsizei instanceCount, 71 GLsizei instanceCount, 88 GLsizei instanceCount, 96 GLsizei instanceCount, 159 GLsizei instanceCount, in syncDrawElementsState() argument 163 return syncDrawState(context, activeAttributesMask, 0, count, type, indices, instanceCount, in syncDrawElementsState()
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D | ContextGL.cpp | 222 GLsizei instanceCount) in setDrawArraysState() argument 234 first, count, instanceCount)); in setDrawArraysState() 264 GLsizei instanceCount, in setDrawElementsState() argument 285 count, type, indices, instanceCount, in setDrawElementsState() 316 const GLsizei instanceCount = usesMultiview ? program->getNumViews() : 0; in drawArrays() local 322 ANGLE_TRY(setDrawArraysState(context, first, count, instanceCount)); in drawArrays() 330 instanceCount)); in drawArrays() 341 GLsizei instanceCount) in drawArraysInstanced() argument 343 GLsizei adjustedInstanceCount = instanceCount; in drawArraysInstanced() 439 GLsizei instanceCount, in drawArraysInstancedBaseInstance() argument [all …]
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D | VertexArrayGL.cpp | 155 GLsizei instanceCount) const in syncClientSideData() 158 gl::DrawElementsType::InvalidEnum, nullptr, instanceCount, false, nullptr); in syncClientSideData() 181 GLsizei instanceCount, in syncDrawState() argument 234 ANGLE_TRY(streamAttributes(context, updatedStreamingAttribsMask, instanceCount, in syncDrawState() 244 streamAttributes(context, needsStreamingAttribs, instanceCount, indexRange, false)); in syncDrawState() 333 GLsizei instanceCount, in computeStreamingAttributeSizes() argument 358 instanceCount); in computeStreamingAttributeSizes() 366 GLsizei instanceCount, in streamAttributes() argument 377 computeStreamingAttributeSizes(attribsToStream, instanceCount, indexRange, &streamingDataSize, in streamAttributes() 431 adjustedDivisor, indexRange.vertexCount(), instanceCount); in streamAttributes() [all …]
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D | ContextGL.h | 108 GLsizei instanceCount) override; 113 GLsizei instanceCount, 138 GLsizei instanceCount, 280 GLsizei instanceCount); 286 GLsizei instanceCount,
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/external/skia/src/gpu/ |
D | GrDrawIndirectCommand.h | 59 inline void write(uint32_t instanceCount, uint32_t baseInstance, uint32_t vertexCount, in write() 61 *fData++ = {vertexCount, instanceCount, baseVertex, baseInstance}; in write() 94 inline void writeIndexed(uint32_t indexCount, uint32_t baseIndex, uint32_t instanceCount, in writeIndexed() 96 *fData++ = {indexCount, instanceCount, baseIndex, baseVertex, baseInstance}; in writeIndexed()
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D | GrOpsRenderPass.cpp | 244 void GrOpsRenderPass::drawInstanced(int instanceCount, int baseInstance, int vertexCount, in drawInstanced() argument 253 this->onDrawInstanced(instanceCount, baseInstance, vertexCount, baseVertex); in drawInstanced() 256 void GrOpsRenderPass::drawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, in drawIndexedInstanced() argument 265 this->onDrawIndexedInstanced(indexCount, baseIndex, instanceCount, baseInstance, baseVertex); in drawIndexedInstanced() 286 auto [vertexCount, instanceCount, baseVertex, baseInstance] = cmds[i]; in drawIndirect() 287 this->onDrawInstanced(instanceCount, baseInstance, vertexCount, baseVertex); in drawIndirect() 313 auto [indexCount, instanceCount, baseIndex, baseVertex, baseInstance] = cmds[i]; in drawIndexedIndirect() 314 this->onDrawIndexedInstanced(indexCount, baseIndex, instanceCount, baseInstance, in drawIndexedIndirect()
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D | GrOpsRenderPass.h | 90 void drawInstanced(int instanceCount, int baseInstance, int vertexCount, int baseVertex); 93 void drawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, int baseInstance, 189 virtual void onDrawInstanced(int instanceCount, int baseInstance, int vertexCount, 191 virtual void onDrawIndexedInstanced(int indexCount, int baseIndex, int instanceCount,
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/external/skia/src/gpu/gl/ |
D | GrGLOpsRenderPass.cpp | 201 void GrGLOpsRenderPass::onDrawInstanced(int instanceCount, int baseInstance, int vertexCount, in onDrawInstanced() argument 209 int maxInstances = fGpu->glCaps().maxInstancesPerDrawWithoutCrashing(instanceCount); in onDrawInstanced() 210 for (int i = 0; i < instanceCount; i += maxInstances) { in onDrawInstanced() 212 int instanceCountForDraw = std::min(instanceCount - i, maxInstances); in onDrawInstanced() 225 void GrGLOpsRenderPass::onDrawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, in onDrawIndexedInstanced() argument 227 int maxInstances = fGpu->glCaps().maxInstancesPerDrawWithoutCrashing(instanceCount); in onDrawIndexedInstanced() 228 for (int i = 0; i < instanceCount; i += maxInstances) { in onDrawIndexedInstanced() 230 int instanceCountForDraw = std::min(instanceCount - i, maxInstances); in onDrawIndexedInstanced() 312 auto [vertexCount, instanceCount, baseVertex, baseInstance] = cmds[i]; in multiDrawArraysANGLEOrWebGL() 315 fInstanceCounts[i] = instanceCount; in multiDrawArraysANGLEOrWebGL() [all …]
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | SecondaryCommandBuffer.h | 267 uint32_t instanceCount; member 274 uint32_t instanceCount; member 282 uint32_t instanceCount; member 299 uint32_t instanceCount; member 307 uint32_t instanceCount; member 580 void drawIndexedInstanced(uint32_t indexCount, uint32_t instanceCount); 582 uint32_t instanceCount, 585 uint32_t instanceCount, 595 void drawInstanced(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex); 597 uint32_t instanceCount, [all …]
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D | vk_wrapper.h | 269 uint32_t instanceCount, 273 void drawInstanced(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex); 275 uint32_t instanceCount, 279 uint32_t instanceCount, 285 void drawIndexedInstanced(uint32_t indexCount, uint32_t instanceCount); 287 uint32_t instanceCount, 290 uint32_t instanceCount, 1063 uint32_t instanceCount, 1068 vkCmdDraw(mHandle, vertexCount, instanceCount, firstVertex, firstInstance); 1078 uint32_t instanceCount, [all …]
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawInstancedTests.cpp | 224 void prepareVertexData (int instanceCount, int firstInstance, int instanceDivisor); 530 const deUint32 instanceCount = instanceCounts[instanceCountNdx]; in iterate() local 534 const deUint32 prepareCount = de::max(instanceCount, 1u); in iterate() 611 const float pushConstants[] = { (float)firstInstance, (float)instanceCount }; in iterate() 619 m_vk.cmdDraw(*m_cmdBuffer, (deUint32)m_data.size(), instanceCount, 0u, firstInstance); in iterate() 623 …m_vk.cmdDrawIndexed(*m_cmdBuffer, (deUint32)m_indexes.size(), instanceCount, 0u, 0u, firstInstance… in iterate() 631 instanceCount, // uint32_t instanceCount; in iterate() 647 instanceCount, // uint32_t instanceCount; in iterate() 682 const TestVertShader vertShader(instanceCount, firstInstance); in iterate() 703 renderer.drawInstanced(command, instanceCount); in iterate() [all …]
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/external/harfbuzz_ng/src/ |
D | hb-ot-var-fvar-table.hh | 112 c->check_range (get_instance (0), instanceCount, instanceSize)); in sanitize() 257 unsigned int get_instance_count () const { return instanceCount; } in get_instance_count() 306 + hb_range ((unsigned) instanceCount) in collect_name_ids() 311 + hb_range ((unsigned) instanceCount) in collect_name_ids() 324 if (unlikely (i >= instanceCount)) return nullptr; in get_instance() 340 HBUINT16 instanceCount; /* The number of named instances defined in the font member
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/external/skia/src/gpu/tessellate/ |
D | GrStencilPathShader.h | 156 int resolveLevel, uint32_t instanceCount, in WriteDrawCubicsIndirectCmd() argument 164 indirectWriter->writeIndexed(indexCount, 3, instanceCount, baseInstance, 0); in WriteDrawCubicsIndirectCmd() 171 uint32_t instanceCount, uint32_t baseInstance) { in WriteDrawTrianglesIndirectCmd() argument 173 indirectWriter->writeIndexed(3, 0, instanceCount, baseInstance, 0); in WriteDrawTrianglesIndirectCmd()
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/external/skqp/src/gpu/ccpr/ |
D | GrCCFiller.cpp | 516 if (int instanceCount = batch.fEndNonScissorIndices.*instanceType - in drawPrimitives() local 518 SkASSERT(instanceCount > 0); in drawPrimitives() 521 proc.appendMesh(fInstanceBuffer, instanceCount, baseInstance, &fMeshesScratchBuffer); in drawPrimitives() 524 SkDEBUGCODE(totalInstanceCount += instanceCount); in drawPrimitives() 534 int instanceCount = scissorSubBatch.fEndPrimitiveIndices.*instanceType - startIndex; in drawPrimitives() local 535 if (!instanceCount) { in drawPrimitives() 538 SkASSERT(instanceCount > 0); in drawPrimitives() 539 proc.appendMesh(fInstanceBuffer, instanceCount, baseScissorInstance + startIndex, in drawPrimitives() 542 SkDEBUGCODE(totalInstanceCount += instanceCount); in drawPrimitives()
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D | GrCCCoverageProcessor.h | 103 void appendMesh(sk_sp<GrBuffer> instanceBuffer, int instanceCount, int baseInstance, in appendMesh() argument 106 this->appendGSMesh(std::move(instanceBuffer), instanceCount, baseInstance, out); in appendMesh() 108 this->appendVSMesh(std::move(instanceBuffer), instanceCount, baseInstance, out); in appendMesh() 253 void appendGSMesh(sk_sp<const GrBuffer> instanceBuffer, int instanceCount, int baseInstance, 255 void appendVSMesh(sk_sp<const GrBuffer> instanceBuffer, int instanceCount, int baseInstance,
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/external/angle/src/libANGLE/ |
D | VertexAttribute.cpp | 152 size_t ComputeVertexBindingElementCount(GLuint divisor, size_t drawCount, size_t instanceCount) in ComputeVertexBindingElementCount() argument 159 if (instanceCount > 0 && divisor > 0) in ComputeVertexBindingElementCount() 164 return (instanceCount + divisor - 1u) / divisor; in ComputeVertexBindingElementCount()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Context11.cpp | 277 GLsizei instanceCount) in drawArraysInstanced() argument 282 instanceCount, 0, 0, true)); in drawArraysInstanced() 283 return mRenderer->drawArrays(context, mode, first, count, instanceCount, 0); in drawArraysInstanced() 290 GLsizei instanceCount, in drawArraysInstancedBaseInstance() argument 296 instanceCount, 0, baseInstance, true)); in drawArraysInstancedBaseInstance() 297 return mRenderer->drawArrays(context, mode, first, count, instanceCount, baseInstance); in drawArraysInstancedBaseInstance() 305 GLsizei instanceCount, in drawElementsImpl() argument 321 context, mode, startVertex, indexCount, indexType, indices, instanceCount, baseVertex, in drawElementsImpl() 324 instanceCount, baseVertex, baseInstance); in drawElementsImpl() 329 indices, instanceCount, baseVertex, in drawElementsImpl() [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cIndirectParametersTests.hpp | 45 GLuint instanceCount; member 53 GLuint instanceCount; member
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/external/skia/src/gpu/dawn/ |
D | GrDawnOpsRenderPass.cpp | 197 void GrDawnOpsRenderPass::onDrawInstanced(int instanceCount, int baseInstance, in onDrawInstanced() argument 199 fPassEncoder.Draw(vertexCount, instanceCount, baseVertex, baseInstance); in onDrawInstanced() 208 void GrDawnOpsRenderPass::onDrawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, in onDrawIndexedInstanced() argument 210 fPassEncoder.DrawIndexed(indexCount, instanceCount, baseIndex, baseVertex, baseInstance); in onDrawIndexedInstanced()
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D | GrDawnOpsRenderPass.h | 50 void onDrawInstanced(int instanceCount, int baseInstance, int vertexCount, 52 void onDrawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, int baseInstance,
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/external/swiftshader/src/Vulkan/ |
D | VkCommandBuffer.cpp | 470 …uint32_t count, uint32_t instanceCount, uint32_t first, int32_t vertexOffset, uint32_t firstInstan… in draw() argument 492 for(uint32_t instance = firstInstance; instance != firstInstance + instanceCount; instance++) in draw() 518 CmdDraw(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) in CmdDraw() argument 520 , instanceCount(instanceCount) in CmdDraw() 528 draw(executionState, false, vertexCount, instanceCount, 0, firstVertex, firstInstance); in play() 535 uint32_t instanceCount; member in __anon37a6868d0111::CmdDraw 543 …CmdDrawIndexed(uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOff… in CmdDrawIndexed() argument 545 , instanceCount(instanceCount) in CmdDrawIndexed() 554 draw(executionState, true, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance); in play() 561 uint32_t instanceCount; member in __anon37a6868d0111::CmdDrawIndexed [all …]
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/external/skia/src/gpu/d3d/ |
D | GrD3DOpsRenderPass.h | 55 void onDrawInstanced(int instanceCount, int baseInstance, int vertexCount, 57 void onDrawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, int baseInstance,
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/external/skqp/src/gpu/mtl/ |
D | GrMtlGpuCommandBuffer.mm | 303 int instanceCount, 311 instanceCount: instanceCount 322 int instanceCount, 343 instanceCount: instanceCount
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