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Searched refs:instanceCount (Results 1 – 25 of 222) sorted by relevance

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/external/guice/core/test/com/google/inject/
DEagerSingletonTest.java32 A.instanceCount = 0; in setUp()
33 B.instanceCount = 0; in setUp()
34 C.instanceCount = 0; in setUp()
57 assertEquals(1, A.instanceCount); in testJustInTimeEagerSingletons()
61 B.instanceCount); in testJustInTimeEagerSingletons()
62 assertEquals(1, C.instanceCount); in testJustInTimeEagerSingletons()
68 assertEquals(0, B.instanceCount); in testJustInTimeSingletonsAreNotEager()
81 assertEquals(1, C.instanceCount); in testChildEagerSingletons()
125 assertEquals(1, A.instanceCount); in testJustInTimeEagerSingletons_multipleThreads()
132 int instanceCount = (Integer) jitBinding.getDeclaredField("instanceCount").get(null); in testJustInTimeEagerSingletons_multipleThreads() local
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/external/skqp/src/gpu/
DGrMesh.h43 void setInstanced(sk_sp<const GrBuffer> instanceBuffer, int instanceCount, int baseInstance,
46 int instanceCount, int baseInstance, GrPrimitiveRestart);
62 const GrBuffer* instanceBuffer, int instanceCount,
69 int instanceCount, int baseInstance,
170 inline void GrMesh::setInstanced(sk_sp<const GrBuffer> instanceBuffer, int instanceCount, in setInstanced() argument
173 SkASSERT(instanceCount >= 1); in setInstanced()
177 fInstanceData.fInstanceCount = instanceCount; in setInstanced()
184 sk_sp<const GrBuffer> instanceBuffer, int instanceCount, in setIndexedInstanced() argument
189 SkASSERT(instanceCount >= 1); in setIndexedInstanced()
193 fInstanceData.fInstanceCount = instanceCount; in setIndexedInstanced()
/external/angle/src/libANGLE/renderer/gl/
DVertexArrayGL.h38 GLsizei instanceCount) const;
44 GLsizei instanceCount,
71 GLsizei instanceCount,
88 GLsizei instanceCount,
96 GLsizei instanceCount,
159 GLsizei instanceCount, in syncDrawElementsState() argument
163 return syncDrawState(context, activeAttributesMask, 0, count, type, indices, instanceCount, in syncDrawElementsState()
DContextGL.cpp222 GLsizei instanceCount) in setDrawArraysState() argument
234 first, count, instanceCount)); in setDrawArraysState()
264 GLsizei instanceCount, in setDrawElementsState() argument
285 count, type, indices, instanceCount, in setDrawElementsState()
316 const GLsizei instanceCount = usesMultiview ? program->getNumViews() : 0; in drawArrays() local
322 ANGLE_TRY(setDrawArraysState(context, first, count, instanceCount)); in drawArrays()
330 instanceCount)); in drawArrays()
341 GLsizei instanceCount) in drawArraysInstanced() argument
343 GLsizei adjustedInstanceCount = instanceCount; in drawArraysInstanced()
439 GLsizei instanceCount, in drawArraysInstancedBaseInstance() argument
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DVertexArrayGL.cpp155 GLsizei instanceCount) const in syncClientSideData()
158 gl::DrawElementsType::InvalidEnum, nullptr, instanceCount, false, nullptr); in syncClientSideData()
181 GLsizei instanceCount, in syncDrawState() argument
234 ANGLE_TRY(streamAttributes(context, updatedStreamingAttribsMask, instanceCount, in syncDrawState()
244 streamAttributes(context, needsStreamingAttribs, instanceCount, indexRange, false)); in syncDrawState()
333 GLsizei instanceCount, in computeStreamingAttributeSizes() argument
358 instanceCount); in computeStreamingAttributeSizes()
366 GLsizei instanceCount, in streamAttributes() argument
377 computeStreamingAttributeSizes(attribsToStream, instanceCount, indexRange, &streamingDataSize, in streamAttributes()
431 adjustedDivisor, indexRange.vertexCount(), instanceCount); in streamAttributes()
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DContextGL.h108 GLsizei instanceCount) override;
113 GLsizei instanceCount,
138 GLsizei instanceCount,
280 GLsizei instanceCount);
286 GLsizei instanceCount,
/external/skia/src/gpu/
DGrDrawIndirectCommand.h59 inline void write(uint32_t instanceCount, uint32_t baseInstance, uint32_t vertexCount, in write()
61 *fData++ = {vertexCount, instanceCount, baseVertex, baseInstance}; in write()
94 inline void writeIndexed(uint32_t indexCount, uint32_t baseIndex, uint32_t instanceCount, in writeIndexed()
96 *fData++ = {indexCount, instanceCount, baseIndex, baseVertex, baseInstance}; in writeIndexed()
DGrOpsRenderPass.cpp244 void GrOpsRenderPass::drawInstanced(int instanceCount, int baseInstance, int vertexCount, in drawInstanced() argument
253 this->onDrawInstanced(instanceCount, baseInstance, vertexCount, baseVertex); in drawInstanced()
256 void GrOpsRenderPass::drawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, in drawIndexedInstanced() argument
265 this->onDrawIndexedInstanced(indexCount, baseIndex, instanceCount, baseInstance, baseVertex); in drawIndexedInstanced()
286 auto [vertexCount, instanceCount, baseVertex, baseInstance] = cmds[i]; in drawIndirect()
287 this->onDrawInstanced(instanceCount, baseInstance, vertexCount, baseVertex); in drawIndirect()
313 auto [indexCount, instanceCount, baseIndex, baseVertex, baseInstance] = cmds[i]; in drawIndexedIndirect()
314 this->onDrawIndexedInstanced(indexCount, baseIndex, instanceCount, baseInstance, in drawIndexedIndirect()
DGrOpsRenderPass.h90 void drawInstanced(int instanceCount, int baseInstance, int vertexCount, int baseVertex);
93 void drawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, int baseInstance,
189 virtual void onDrawInstanced(int instanceCount, int baseInstance, int vertexCount,
191 virtual void onDrawIndexedInstanced(int indexCount, int baseIndex, int instanceCount,
/external/skia/src/gpu/gl/
DGrGLOpsRenderPass.cpp201 void GrGLOpsRenderPass::onDrawInstanced(int instanceCount, int baseInstance, int vertexCount, in onDrawInstanced() argument
209 int maxInstances = fGpu->glCaps().maxInstancesPerDrawWithoutCrashing(instanceCount); in onDrawInstanced()
210 for (int i = 0; i < instanceCount; i += maxInstances) { in onDrawInstanced()
212 int instanceCountForDraw = std::min(instanceCount - i, maxInstances); in onDrawInstanced()
225 void GrGLOpsRenderPass::onDrawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, in onDrawIndexedInstanced() argument
227 int maxInstances = fGpu->glCaps().maxInstancesPerDrawWithoutCrashing(instanceCount); in onDrawIndexedInstanced()
228 for (int i = 0; i < instanceCount; i += maxInstances) { in onDrawIndexedInstanced()
230 int instanceCountForDraw = std::min(instanceCount - i, maxInstances); in onDrawIndexedInstanced()
312 auto [vertexCount, instanceCount, baseVertex, baseInstance] = cmds[i]; in multiDrawArraysANGLEOrWebGL()
315 fInstanceCounts[i] = instanceCount; in multiDrawArraysANGLEOrWebGL()
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/external/angle/src/libANGLE/renderer/vulkan/
DSecondaryCommandBuffer.h267 uint32_t instanceCount; member
274 uint32_t instanceCount; member
282 uint32_t instanceCount; member
299 uint32_t instanceCount; member
307 uint32_t instanceCount; member
580 void drawIndexedInstanced(uint32_t indexCount, uint32_t instanceCount);
582 uint32_t instanceCount,
585 uint32_t instanceCount,
595 void drawInstanced(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex);
597 uint32_t instanceCount,
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Dvk_wrapper.h269 uint32_t instanceCount,
273 void drawInstanced(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex);
275 uint32_t instanceCount,
279 uint32_t instanceCount,
285 void drawIndexedInstanced(uint32_t indexCount, uint32_t instanceCount);
287 uint32_t instanceCount,
290 uint32_t instanceCount,
1063 uint32_t instanceCount,
1068 vkCmdDraw(mHandle, vertexCount, instanceCount, firstVertex, firstInstance);
1078 uint32_t instanceCount,
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/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawInstancedTests.cpp224 void prepareVertexData (int instanceCount, int firstInstance, int instanceDivisor);
530 const deUint32 instanceCount = instanceCounts[instanceCountNdx]; in iterate() local
534 const deUint32 prepareCount = de::max(instanceCount, 1u); in iterate()
611 const float pushConstants[] = { (float)firstInstance, (float)instanceCount }; in iterate()
619 m_vk.cmdDraw(*m_cmdBuffer, (deUint32)m_data.size(), instanceCount, 0u, firstInstance); in iterate()
623 …m_vk.cmdDrawIndexed(*m_cmdBuffer, (deUint32)m_indexes.size(), instanceCount, 0u, 0u, firstInstance… in iterate()
631 instanceCount, // uint32_t instanceCount; in iterate()
647 instanceCount, // uint32_t instanceCount; in iterate()
682 const TestVertShader vertShader(instanceCount, firstInstance); in iterate()
703 renderer.drawInstanced(command, instanceCount); in iterate()
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/external/harfbuzz_ng/src/
Dhb-ot-var-fvar-table.hh112 c->check_range (get_instance (0), instanceCount, instanceSize)); in sanitize()
257 unsigned int get_instance_count () const { return instanceCount; } in get_instance_count()
306 + hb_range ((unsigned) instanceCount) in collect_name_ids()
311 + hb_range ((unsigned) instanceCount) in collect_name_ids()
324 if (unlikely (i >= instanceCount)) return nullptr; in get_instance()
340 HBUINT16 instanceCount; /* The number of named instances defined in the font member
/external/skia/src/gpu/tessellate/
DGrStencilPathShader.h156 int resolveLevel, uint32_t instanceCount, in WriteDrawCubicsIndirectCmd() argument
164 indirectWriter->writeIndexed(indexCount, 3, instanceCount, baseInstance, 0); in WriteDrawCubicsIndirectCmd()
171 uint32_t instanceCount, uint32_t baseInstance) { in WriteDrawTrianglesIndirectCmd() argument
173 indirectWriter->writeIndexed(3, 0, instanceCount, baseInstance, 0); in WriteDrawTrianglesIndirectCmd()
/external/skqp/src/gpu/ccpr/
DGrCCFiller.cpp516 if (int instanceCount = batch.fEndNonScissorIndices.*instanceType - in drawPrimitives() local
518 SkASSERT(instanceCount > 0); in drawPrimitives()
521 proc.appendMesh(fInstanceBuffer, instanceCount, baseInstance, &fMeshesScratchBuffer); in drawPrimitives()
524 SkDEBUGCODE(totalInstanceCount += instanceCount); in drawPrimitives()
534 int instanceCount = scissorSubBatch.fEndPrimitiveIndices.*instanceType - startIndex; in drawPrimitives() local
535 if (!instanceCount) { in drawPrimitives()
538 SkASSERT(instanceCount > 0); in drawPrimitives()
539 proc.appendMesh(fInstanceBuffer, instanceCount, baseScissorInstance + startIndex, in drawPrimitives()
542 SkDEBUGCODE(totalInstanceCount += instanceCount); in drawPrimitives()
DGrCCCoverageProcessor.h103 void appendMesh(sk_sp<GrBuffer> instanceBuffer, int instanceCount, int baseInstance, in appendMesh() argument
106 this->appendGSMesh(std::move(instanceBuffer), instanceCount, baseInstance, out); in appendMesh()
108 this->appendVSMesh(std::move(instanceBuffer), instanceCount, baseInstance, out); in appendMesh()
253 void appendGSMesh(sk_sp<const GrBuffer> instanceBuffer, int instanceCount, int baseInstance,
255 void appendVSMesh(sk_sp<const GrBuffer> instanceBuffer, int instanceCount, int baseInstance,
/external/angle/src/libANGLE/
DVertexAttribute.cpp152 size_t ComputeVertexBindingElementCount(GLuint divisor, size_t drawCount, size_t instanceCount) in ComputeVertexBindingElementCount() argument
159 if (instanceCount > 0 && divisor > 0) in ComputeVertexBindingElementCount()
164 return (instanceCount + divisor - 1u) / divisor; in ComputeVertexBindingElementCount()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp277 GLsizei instanceCount) in drawArraysInstanced() argument
282 instanceCount, 0, 0, true)); in drawArraysInstanced()
283 return mRenderer->drawArrays(context, mode, first, count, instanceCount, 0); in drawArraysInstanced()
290 GLsizei instanceCount, in drawArraysInstancedBaseInstance() argument
296 instanceCount, 0, baseInstance, true)); in drawArraysInstancedBaseInstance()
297 return mRenderer->drawArrays(context, mode, first, count, instanceCount, baseInstance); in drawArraysInstancedBaseInstance()
305 GLsizei instanceCount, in drawElementsImpl() argument
321 context, mode, startVertex, indexCount, indexType, indices, instanceCount, baseVertex, in drawElementsImpl()
324 instanceCount, baseVertex, baseInstance); in drawElementsImpl()
329 indices, instanceCount, baseVertex, in drawElementsImpl()
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/external/deqp/external/openglcts/modules/gl/
Dgl4cIndirectParametersTests.hpp45 GLuint instanceCount; member
53 GLuint instanceCount; member
/external/skia/src/gpu/dawn/
DGrDawnOpsRenderPass.cpp197 void GrDawnOpsRenderPass::onDrawInstanced(int instanceCount, int baseInstance, in onDrawInstanced() argument
199 fPassEncoder.Draw(vertexCount, instanceCount, baseVertex, baseInstance); in onDrawInstanced()
208 void GrDawnOpsRenderPass::onDrawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, in onDrawIndexedInstanced() argument
210 fPassEncoder.DrawIndexed(indexCount, instanceCount, baseIndex, baseVertex, baseInstance); in onDrawIndexedInstanced()
DGrDawnOpsRenderPass.h50 void onDrawInstanced(int instanceCount, int baseInstance, int vertexCount,
52 void onDrawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, int baseInstance,
/external/swiftshader/src/Vulkan/
DVkCommandBuffer.cpp470 …uint32_t count, uint32_t instanceCount, uint32_t first, int32_t vertexOffset, uint32_t firstInstan… in draw() argument
492 for(uint32_t instance = firstInstance; instance != firstInstance + instanceCount; instance++) in draw()
518 CmdDraw(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) in CmdDraw() argument
520 , instanceCount(instanceCount) in CmdDraw()
528 draw(executionState, false, vertexCount, instanceCount, 0, firstVertex, firstInstance); in play()
535 uint32_t instanceCount; member in __anon37a6868d0111::CmdDraw
543 …CmdDrawIndexed(uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOff… in CmdDrawIndexed() argument
545 , instanceCount(instanceCount) in CmdDrawIndexed()
554 draw(executionState, true, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance); in play()
561 uint32_t instanceCount; member in __anon37a6868d0111::CmdDrawIndexed
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/external/skia/src/gpu/d3d/
DGrD3DOpsRenderPass.h55 void onDrawInstanced(int instanceCount, int baseInstance, int vertexCount,
57 void onDrawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, int baseInstance,
/external/skqp/src/gpu/mtl/
DGrMtlGpuCommandBuffer.mm303 int instanceCount,
311 instanceCount: instanceCount
322 int instanceCount,
343 instanceCount: instanceCount

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