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Searched refs:instanceCountAtCurrLevel (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrPathTessellator.cpp138 int instanceCountAtCurrLevel = fResolveLevelCounts[resolveLevel]; in prepare() local
139 if (!instanceCountAtCurrLevel) { in prepare()
146 instanceCountAtCurrLevel, in prepare()
149 runningInstanceCount += instanceCountAtCurrLevel; in prepare()