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Searched refs:instance_rate_inputs (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_shader.h69 uint32_t instance_rate_inputs; member
Dradv_shader_info.c308 if (key->vs.instance_rate_inputs & (1u << attrib_index)) in gather_info_input_decl_vs()
Dradv_pipeline.c2481 key.instance_rate_inputs |= 1u << location; in radv_generate_graphics_pipeline_key()
2602 keys[MESA_SHADER_VERTEX].vs.instance_rate_inputs = key->instance_rate_inputs; in radv_fill_shader_keys()
Dradv_private.h390 uint32_t instance_rate_inputs; member
Dradv_nir_to_llvm.c1139 if (ctx->args->options->key.vs.instance_rate_inputs & (1u << attrib_index)) { in handle_vs_input_decl()
/external/mesa3d/docs/relnotes/
D17.3.4.rst78 - ac/nir: Use instance_rate_inputs per attribute, not per variable.
/external/mesa3d/src/amd/compiler/
Daco_instruction_selection.cpp4683 if (ctx->options->key.vs.instance_rate_inputs & (1u << location)) { in visit_load_input()