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Searched refs:int_clamp (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/core/
DSkBitmapProcState_matrixProcs.cpp267 static inline U16CPU int_clamp(int x, int n) { in int_clamp() function
480 case SkTileMode::kClamp: return clampx_nofilter_trans<int_clamp>; in chooseMatrixProc()
/external/skqp/src/core/
DSkBitmapProcState_matrixProcs.cpp595 static inline U16CPU int_clamp(int x, int n) { in int_clamp() function
650 *xy++ = int_clamp(mapper.intY(), s.fPixmap.height()); in clampx_nofilter_trans()
/external/angle/src/compiler/translator/TranslatorMetalDirect/
DProgramPrelude.cpp34 int_clamp(); in ProgramPrelude()
131 void int_clamp();
675 PROGRAM_PRELUDE_DECLARE(int_clamp, in PROGRAM_PRELUDE_INCLUDE()
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_surface.c895 bool int_clamp = mode == NV50_BLIT_MODE_INT_CLAMP; in nv50_blitter_make_fp() local
896 if (int_clamp) in nv50_blitter_make_fp()
944 if (int_clamp) in nv50_blitter_make_fp()