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Searched refs:internalClear (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/
DGrSurfaceFillContext.h123 this->internalClear(&rect, this->adjustColorAlphaType(color)); in clear()
128 this->internalClear(nullptr, this->adjustColorAlphaType(color)); in clear()
137 this->internalClear(&scissor, in clearAtLeast()
235 void internalClear(const SkIRect* scissor,
DGrSurfaceFillContext.cpp371 void GrSurfaceFillContext::internalClear(const SkIRect* scissor, in internalClear() function in GrSurfaceFillContext
/external/skqp/src/gpu/
DGrRenderTargetContext.h463 void internalClear(const GrFixedClip&, const SkPMColor4f&, CanClearFullscreen);
DGrRenderTargetContext.cpp276 this->internalClear(rect ? GrFixedClip(*rect) : GrFixedClip::Disabled(), color, in clear()
290 fRenderTargetContext->internalClear(clip, color, canClearFullscreen); in clear()
305 void GrRenderTargetContext::internalClear(const GrFixedClip& clip, in internalClear() function in GrRenderTargetContext
/external/protobuf/objectivec/
DGPBMessage.m925 [self internalClear:NO];
1056 [self internalClear:YES];
1059 - (void)internalClear:(BOOL)zeroStorage {