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Searched refs:internal_objects_ (Results 1 – 2 of 2) sorted by relevance

/external/tensorflow/tensorflow/lite/delegates/gpu/gl/
Druntime.h60 const ObjectManager* internal_objects() const { return &internal_objects_; } in internal_objects()
67 stats.internal_objects = internal_objects_.stats(); in stats()
89 ObjectManager internal_objects_; variable
Druntime.cc308 internal_objects_.RegisterBuffer(ref, std::move(gl_buffer))); in AllocateInternalObject()
315 internal_objects_.RegisterTexture(ref, std::move(gl_texture))); in AllocateInternalObject()
381 MakeBindingFunc(object, ref, &internal_objects_, &binding); in PrepareForExecution()
386 MakeBindingFunc(object, ref, &internal_objects_, &binding)); in PrepareForExecution()