Searched refs:interpMask (Results 1 – 10 of 10) sorted by relevance
133 GLbitfield interpMask; member176 (S).interpMask = 0x0; \
82 span->interpMask |= SPAN_Z; in _swrast_span_default_attribs()110 span->interpMask |= SPAN_RGBA; in _swrast_span_default_attribs()237 if (span->interpMask & SPAN_FLAT) { in interpolate_int_colors()272 if (span->interpMask & SPAN_FLAT) { in interpolate_int_colors()342 assert(span->interpMask & SPAN_RGBA); in interpolate_float_colors()343 if (span->interpMask & SPAN_FLAT) { in interpolate_float_colors()408 span->interpMask &= ~SPAN_Z; in _swrast_span_interpolate_z()772 if (span->interpMask & (1u << i)) { in clip_span()992 (span->interpMask & SPAN_RGBA) || in shade_texture_span()1137 const GLbitfield origInterpMask = span->interpMask; in _swrast_write_rgba_span()[all …]
184 zoomed.interpMask = span->interpMask & ~SPAN_RGBA; in zoom_span()200 zoomed.interpMask = span->interpMask & ~SPAN_Z; in zoom_span()
104 span.interpMask = SPAN_Z | SPAN_RGBA; in sprite_point()276 span.interpMask = SPAN_Z | SPAN_RGBA; in smooth_point()384 span.interpMask = SPAN_Z | SPAN_RGBA; in large_point()465 span->interpMask = 0; in pixel_point()
275 span->interpMask &= ~SPAN_RGBA; in _swrast_exec_fragment_program()280 span->interpMask &= ~SPAN_Z; in _swrast_exec_fragment_program()
457 const GLbitfield interpMask = span.interpMask; in draw_rgba_pixels() local536 span.interpMask = interpMask; in draw_rgba_pixels()
132 assert(span->interpMask & SPAN_RGBA); in _swrast_alpha_test()
340 span.interpMask |= SPAN_Z; in NAME()361 span.interpMask |= SPAN_RGBA; in NAME()390 span.interpMask |= SPAN_FLAT; in NAME()
83 span.interpMask |= SPAN_RGBA; \515 span->interpMask &= ~SPAN_RGBA; in affine_span()855 span.interpMask &= ~SPAN_RGBA; \
291 span.interpMask = interpFlags; in NAME()