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Searched refs:invLen (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_linetemp.h262 const GLfloat invLen = 1.0F / numPixels; in NAME() local
267 span.attrStepX[VARYING_SLOT_POS][3] = (invw1 - invw0) * invLen; in NAME()
281 span.attrStepX[attr][c] = da * invLen; in NAME()
/external/skia/src/sksl/codegen/
DSkSLVMCodeGenerator.cpp1098 skvm::F32 invLen = 1.0f / skvm::sqrt(dot(args[0], args[0])); in writeIntrinsicCall() local
1099 return unary(args[0], [&](skvm::F32 x) { return x ** invLen; }); in writeIntrinsicCall()