Searched refs:invalidateBufferData (Results 1 – 16 of 16) sorted by relevance
110 … fFunctions.fInvalidateBufferData = bind_to_member(this, &GrGLTestInterface::invalidateBufferData); in GrGLTestInterface()
111 virtual GrGLvoid invalidateBufferData(GrGLuint buffer) {} in invalidateBufferData() function
134 void invalidateBufferData(BufferID bufferPacked); \
2724 void Context::invalidateBufferData(BufferID buffer) in invalidateBufferData() function in gl::Context
414 glInvalidateBufferDataFunc invalidateBufferData; variable
253 gl->invalidateBufferData = (glInvalidateBufferDataFunc) loader->get("glInvalidateBufferD…
244 gl->invalidateBufferData = (glInvalidateBufferDataFunc) loader->get("glInvalidateBufferD…
317 gl->invalidateBufferData = (glInvalidateBufferDataFunc) loader->get("glInvalidateBufferD…
3276 gl->invalidateBufferData(buffer);
354 ASSIGN("glInvalidateBufferData", invalidateBufferData); in initProcsDesktopGL()1771 ASSIGN("glInvalidateBufferData", invalidateBufferData); in initProcsDesktopGL()3142 invalidateBufferData = &glInvalidateBufferDataNULL; in initProcsDesktopGLNULL()4558 invalidateBufferData = &glInvalidateBufferDataNULL; in initProcsDesktopGLNULL()
583 PFNGLINVALIDATEBUFFERDATAPROC invalidateBufferData = nullptr; variable
414 gl->invalidateBufferData = glInvalidateBufferData;
2890 m_gl.invalidateBufferData(m_sparse_bo); in execute()
4865 context->invalidateBufferData(bufferPacked); in GL_InvalidateBufferData()
3042 m_gl.invalidateBufferData(buffer);