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Searched refs:invalidate_framebuffer_storage (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/docs/relnotes/
D9.2.2.rst61 - mesa: Add missing switch break in invalidate_framebuffer_storage()
/external/mesa3d/src/mesa/main/
Dfbobject.c4976 invalidate_framebuffer_storage(struct gl_context *ctx, in invalidate_framebuffer_storage() function
5212 invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments, in _mesa_InvalidateSubFramebuffer()
5241 invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments, in _mesa_InvalidateNamedFramebufferSubData()
5288 invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments, in _mesa_InvalidateFramebuffer()
5331 invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments, in _mesa_InvalidateNamedFramebufferData()