Searched refs:invalidate_framebuffer_storage (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/docs/relnotes/ |
D | 9.2.2.rst | 61 - mesa: Add missing switch break in invalidate_framebuffer_storage()
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/external/mesa3d/src/mesa/main/ |
D | fbobject.c | 4976 invalidate_framebuffer_storage(struct gl_context *ctx, in invalidate_framebuffer_storage() function 5212 invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments, in _mesa_InvalidateSubFramebuffer() 5241 invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments, in _mesa_InvalidateNamedFramebufferSubData() 5288 invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments, in _mesa_InvalidateFramebuffer() 5331 invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments, in _mesa_InvalidateNamedFramebufferData()
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