Searched refs:inverted_texcoords (Results 1 – 3 of 3) sorted by relevance
98 unsigned inverted_texcoords; /**< bitmask of which texcoords are flipped */ member
3333 unsigned inverted_texcoords = emit->inverted_texcoords; in emit_inverted_texcoords() local3335 while (inverted_texcoords) { in emit_inverted_texcoords()3336 const unsigned unit = ffs(inverted_texcoords) - 1; in emit_inverted_texcoords()3338 assert(emit->inverted_texcoords & (1 << unit)); in emit_inverted_texcoords()3360 inverted_texcoords &= ~(1 << unit); in emit_inverted_texcoords()3483 if (emit->inverted_texcoords) in needs_to_create_common_immediate()3663 if (emit->inverted_texcoords) { in svga_shader_emit_helpers()
299 emit->inverted_texcoords |= (1 << unit); in ps30_input()