Searched refs:ir_tex (Results 1 – 17 of 17) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | builtin_functions.cpp | 2283 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler1D_type, glsl_type::float_type), in create_builtins() 2284 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler1D_type, glsl_type::float_type), in create_builtins() 2285 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler1D_type, glsl_type::float_type), in create_builtins() 2287 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 2288 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 2289 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 2291 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 2292 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 2293 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() 2295 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::samplerCube_type, glsl_type::vec3_type), in create_builtins() [all …]
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D | ir_equals.cpp | 156 case ir_tex: in equals()
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D | ir_rvalue_visitor.cpp | 58 case ir_tex: in rvalue_visit()
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D | opt_tree_grafting.cpp | 274 case ir_tex: in visit_enter()
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D | ir_hv_accept.cpp | 194 case ir_tex: in accept()
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D | ir_clone.cpp | 229 case ir_tex: in clone()
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D | ir_reader.cpp | 949 ir_texture_opcode op = ir_tex; /* silence warning */ in read_texture() 973 op = ir_tex; in read_texture()
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D | ir_print_visitor.cpp | 352 case ir_tex: in visit()
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D | ir.h | 1853 ir_tex, /**< Regular texture look-up */ enumerator
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D | glsl_to_nir.cpp | 2358 case ir_tex: in visit()
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/external/mesa3d/docs/relnotes/ |
D | 10.5.4.rst | 87 - i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders
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D | 9.1.6.rst | 96 - i965/Gen4: Zero extra coordinates for ir_tex
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/external/mesa3d/src/intel/compiler/ |
D | brw_vec4_visitor.cpp | 845 case ir_tex: opcode = SHADER_OPCODE_TXL; break; in emit_texture() 926 if (op == ir_tex || op == ir_txl) { in emit_texture()
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D | brw_vec4_nir.cpp | 1937 case nir_texop_tex: op = ir_tex; break; in ir_texture_opcode_for_nir_texop()
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/external/mesa3d/src/mesa/main/ |
D | ff_fragment_shader.cpp | 810 ir_texture *tex = new(p->mem_ctx) ir_texture(ir_tex); in load_texture()
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/external/mesa3d/src/mesa/program/ |
D | ir_to_mesa.cpp | 1956 case ir_tex: in visit()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_tgsi.cpp | 4342 case ir_tex: in visit()
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