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Searched refs:ir_var_uniform (Results 1 – 25 of 30) sorted by relevance

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/external/mesa3d/src/compiler/glsl/tests/
Dgeneral_ir_test.cpp65 new(mem_ctx) ir_variable(iface, name, ir_var_uniform); in TEST_F()
94 new(mem_ctx) ir_variable(interface_array, name, ir_var_uniform); in TEST_F()
Dbuiltin_variable_test.cpp117 if (var->data.mode != ir_var_uniform && var->data.mode != ir_var_system_value) in uniforms_and_system_values_dont_have_explicit_location()
148 case ir_var_uniform: in no_invalid_variable_modes()
/external/mesa3d/src/compiler/glsl/
Dlower_const_arrays_to_uniforms.cpp114 new(mem_ctx) ir_variable(con->type, uniform_name, ir_var_uniform); in handle_rvalue()
140 if (!var || var->data.mode != ir_var_uniform) in count_uniforms()
Dlink_interface_blocks.cpp134 if (a->is_interface_instance() && b->data.mode != ir_var_uniform && in intrastage_match()
325 case ir_var_uniform: in validate_intrastage_interface_blocks()
518 (var->data.mode != ir_var_uniform && in validate_interstage_uniform_blocks()
Dopt_dead_builtin_variables.cpp42 if (var->data.mode != ir_var_uniform in optimize_dead_builtin_variables()
Dast_array_index.cpp252 && ((array->variable_referenced()->data.mode == ir_var_uniform in _mesa_ast_array_index_to_hir()
271 == ir_var_uniform ? "uniform" : "shader storage"); in _mesa_ast_array_index_to_hir()
Dglsl_symbol_table.cpp37 case ir_var_uniform: in add_interface()
65 case ir_var_uniform: in get_interface()
Dlower_named_interface_blocks.cpp146 if (var->data.mode == ir_var_uniform || in run()
281 if (var->data.mode == ir_var_uniform || var->data.mode == ir_var_shader_storage) in handle_rvalue()
Dopt_dead_code.cpp128 if (entry->var->data.mode == ir_var_uniform || in do_dead_code()
Dlower_vector_derefs.cpp186 (var->data.mode == ir_var_uniform && in handle_rvalue()
Dlink_uniforms.cpp1300 assert(var->data.mode == ir_var_uniform || in link_update_uniform_buffer_variables()
1303 unsigned num_blocks = var->data.mode == ir_var_uniform ? in link_update_uniform_buffer_variables()
1305 struct gl_uniform_block **blks = var->data.mode == ir_var_uniform ? in link_update_uniform_buffer_variables()
1621 if ((var == NULL) || (var->data.mode != ir_var_uniform && in link_assign_uniform_storage()
1720 if ((var == NULL) || (var->data.mode != ir_var_uniform && in link_assign_uniform_locations()
Dir_function.cpp74 case ir_var_uniform: in parameter_lists_match()
Dopt_structure_splitting.cpp107 var->data.mode == ir_var_uniform || var->data.mode == ir_var_shader_storage || in get_variable_entry()
Dlink_uniform_initializers.cpp276 if (!var || (var->data.mode != ir_var_uniform && in link_set_uniform_initializers()
Dir.h328 ir_var_uniform, /**< Variable declared as a uniform. */ enumerator
442 return (this->data.mode == ir_var_uniform || in is_in_buffer_block()
488 return this->data.bindless || this->data.mode != ir_var_uniform; in contains_bindless()
Dloop_unroll.cpp142 case ir_var_uniform: in visit_enter()
Dbuiltin_variables.cpp524 case ir_var_uniform: in add_index_variable()
570 case ir_var_uniform: in add_variable()
620 add_variable(name, type, precision, ir_var_uniform, -1); in add_uniform()
Dlower_variable_index_to_cond_assign.cpp352 case ir_var_uniform: in storage_type_needs_lowering()
Dast_to_hir.cpp3381 var->data.mode != ir_var_uniform && in validate_storage_for_sampler_image_types()
3394 if (var->data.mode != ir_var_uniform && in validate_storage_for_sampler_image_types()
3488 if (var->data.mode == ir_var_uniform && in apply_image_qualifier_to_variable()
3493 if (var->data.mode == ir_var_uniform) { in apply_image_qualifier_to_variable()
3800 if (var->data.mode == ir_var_uniform) { in apply_layout_qualifier_to_variable()
4072 var->data.mode = ir_var_uniform; in apply_type_qualifier_to_variable()
4445 if (var->data.mode == ir_var_uniform) { in process_initializer()
7963 var_mode = ir_var_uniform; in hir()
8365 if (var_mode == ir_var_shader_in || var_mode == ir_var_uniform) in hir()
8438 if (var_mode == ir_var_shader_in || var_mode == ir_var_uniform) in hir()
Dir_builder_print_visitor.cpp213 case ir_var_uniform: mode_str = "ir_var_uniform"; break; in visit()
Dlower_blend_equation_advanced.cpp487 ir_var_uniform); in lower_blend_equation_advanced()
Dir_constant_expression.cpp931 if (var->data.mode == ir_var_uniform) in constant_expression_value()
Dlinker.cpp912 …if (uniforms_only && (var->data.mode != ir_var_uniform && var->data.mode != ir_var_shader_storage)) in cross_validate_globals()
2648 if ((var == NULL) || (var->data.mode != ir_var_uniform) || in update_array_sizes()
3562 if (!var || var->data.mode != ir_var_uniform) in check_explicit_uniform_locations()
/external/mesa3d/src/mesa/program/
Dir_to_mesa.cpp548 if (ir->data.mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) { in visit()
1419 case ir_var_uniform: in visit()
2461 if ((var == NULL) || (var->data.mode != ir_var_uniform) in _mesa_generate_parameters_list_for_uniforms()
/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp816 ir_var_uniform); in load_texture()

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