Searched refs:iris_shader_state (Results 1 – 5 of 5) sorted by relevance
471 struct iris_shader_state { struct700 struct iris_shader_state shaders[MESA_SHADER_STAGES];
2018 struct iris_shader_state *shs = &ice->state.shaders[stage]; in iris_bind_sampler_states()2044 struct iris_shader_state *shs = &ice->state.shaders[stage]; in iris_upload_sampler_states()2745 struct iris_shader_state *shs = &ice->state.shaders[stage]; in iris_set_shader_images()2854 struct iris_shader_state *shs = &ice->state.shaders[stage]; in iris_set_sampler_views()2922 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_CTRL]; in iris_set_tess_state()2947 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_VERTEX]; in iris_set_clip_state()2948 struct iris_shader_state *gshs = &ice->state.shaders[MESA_SHADER_GEOMETRY]; in iris_set_clip_state()2949 struct iris_shader_state *tshs = &ice->state.shaders[MESA_SHADER_TESS_EVAL]; in iris_set_clip_state()3210 struct iris_shader_state *shs = &ice->state.shaders[stage]; in iris_set_constant_buffer()3260 struct iris_shader_state *shs = &ice->state.shaders[stage]; in upload_sysvals()[all …]
87 struct iris_shader_state *shs, in resolve_sampler_views()119 struct iris_shader_state *shs, in resolve_image_views()168 struct iris_shader_state *shs = &ice->state.shaders[stage]; in iris_predraw_resolve_inputs()
1181 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_VERTEX]; in iris_update_compiled_vs()1387 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_CTRL]; in iris_update_compiled_tcs()1516 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_EVAL]; in iris_update_compiled_tes()1636 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_GEOMETRY]; in iris_update_compiled_gs()1751 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_FRAGMENT]; in iris_update_compiled_fs()1828 struct iris_shader_state *shs = &ice->state.shaders[stage]; in iris_update_pull_constant_descriptors()2030 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_COMPUTE]; in iris_update_compiled_cs()
2929 - iris: move iris_shader_state from ice->shaders.state to2931 - iris: Move things to iris_shader_state