Searched refs:isCalledDirectly (Results 1 – 5 of 5) sorted by relevance
217 bool isCalledDirectly = true)220 isCalledDirectly(isCalledDirectly) {} in FunctionSymbol()229 bool isCalledDirectly; variable
352 std::vector<bool> isCalledDirectly(wasmObj->getNumberOfSymbols(), false); in parse() local371 isCalledDirectly[reloc.Index] = true; in parse()425 symbols.push_back(createUndefined(wasmSym, isCalledDirectly[idx])); in parse()503 Symbol *ObjFile::createUndefined(const WasmSymbol &sym, bool isCalledDirectly) { in createUndefined() argument512 sym.Signature, isCalledDirectly); in createUndefined()515 sym.Signature, isCalledDirectly); in createUndefined()
316 checkSig = ud->isCalledDirectly; in addDefinedFunction()455 bool isCalledDirectly) { in addUndefinedFunction() argument458 << "] IsCalledDirectly:" << isCalledDirectly << " flags=0x" in addUndefinedFunction()470 file, sig, isCalledDirectly); in addUndefinedFunction()491 if (isCalledDirectly && !signatureMatches(existingFunction, sig)) { in addUndefinedFunction()495 if (existingUndefined && !existingUndefined->isCalledDirectly) in addUndefinedFunction()
69 bool isCalledDirectly);
154 Symbol *createUndefined(const WasmSymbol &sym, bool isCalledDirectly);