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Searched refs:isCalledDirectly (Results 1 – 5 of 5) sorted by relevance

/external/llvm-project/lld/wasm/
DSymbols.h217 bool isCalledDirectly = true)
220 isCalledDirectly(isCalledDirectly) {} in FunctionSymbol()
229 bool isCalledDirectly; variable
DInputFiles.cpp352 std::vector<bool> isCalledDirectly(wasmObj->getNumberOfSymbols(), false); in parse() local
371 isCalledDirectly[reloc.Index] = true; in parse()
425 symbols.push_back(createUndefined(wasmSym, isCalledDirectly[idx])); in parse()
503 Symbol *ObjFile::createUndefined(const WasmSymbol &sym, bool isCalledDirectly) { in createUndefined() argument
512 sym.Signature, isCalledDirectly); in createUndefined()
515 sym.Signature, isCalledDirectly); in createUndefined()
DSymbolTable.cpp316 checkSig = ud->isCalledDirectly; in addDefinedFunction()
455 bool isCalledDirectly) { in addUndefinedFunction() argument
458 << "] IsCalledDirectly:" << isCalledDirectly << " flags=0x" in addUndefinedFunction()
470 file, sig, isCalledDirectly); in addUndefinedFunction()
491 if (isCalledDirectly && !signatureMatches(existingFunction, sig)) { in addUndefinedFunction()
495 if (existingUndefined && !existingUndefined->isCalledDirectly) in addUndefinedFunction()
DSymbolTable.h69 bool isCalledDirectly);
DInputFiles.h154 Symbol *createUndefined(const WasmSymbol &sym, bool isCalledDirectly);