Searched refs:isCompiled (Results 1 – 11 of 11) sorted by relevance
62 bool isCompiled();
265 bool Shader::isCompiled() in isCompiled() function in es2::Shader
1536 if(!fragmentShader || !fragmentShader->isCompiled()) in link()1541 if(!vertexShader || !vertexShader->isCompiled()) in link()
3145 *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; in GetShaderiv()
194 bool isCompiled();
623 bool Shader::isCompiled() in isCompiled() function in gl::Shader
557 if (!shaderObject->isCompiled()) in compileShader()
1472 *params = shader->isCompiled() ? GL_TRUE : GL_FALSE; in QueryShaderiv()
3266 if (!shader->isCompiled()) in linkValidateShaders()
859 if (shaderObject->isCompiled()) in createShaderProgramv()
2784 if (shader->isCompiled()) in CaptureSharedContextMidExecutionSetup()2798 if (sourcePointer && (!shader->isCompiled() || sourcePointer != shaderSource.c_str())) in CaptureSharedContextMidExecutionSetup()