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Searched refs:isCpuBuffer (Results 1 – 12 of 12) sorted by relevance

/external/skia/src/gpu/
DGrBufferAllocPool.cpp84 SkASSERT(!block.fBuffer->isCpuBuffer()); \
100 if (!buffer->isCpuBuffer() && static_cast<GrGpuBuffer*>(buffer)->isMapped()) { in deleteBlocks()
129 if (!buffer->isCpuBuffer()) { in unmap()
148 if (!buffer->isCpuBuffer() && !static_cast<const GrGpuBuffer*>(buffer)->isMapped()) { in validate()
153 SkASSERT(buffer->isCpuBuffer() || !static_cast<const GrGpuBuffer*>(buffer)->isMapped()); in validate()
158 SkASSERT(buffer->isCpuBuffer() || !static_cast<const GrGpuBuffer*>(buffer)->isMapped()); in validate()
162 if (!buffer->isCpuBuffer() && static_cast<GrGpuBuffer*>(buffer)->wasDestroyed()) { in validate()
300 if (!buffer->isCpuBuffer() && static_cast<GrGpuBuffer*>(buffer)->isMapped()) { in putBack()
333 if (!buffer->isCpuBuffer()) { in createBlock()
348 if (block.fBuffer->isCpuBuffer()) { in createBlock()
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DGrOpsRenderPass.cpp271 SkASSERT(drawIndirectBuffer->isCpuBuffer() || in drawIndirect()
281 SkASSERT(drawIndirectBuffer->isCpuBuffer()); in drawIndirect()
297 SkASSERT(drawIndirectBuffer->isCpuBuffer() || in drawIndexedIndirect()
308 SkASSERT(drawIndirectBuffer->isCpuBuffer()); in drawIndexedIndirect()
DGrBuffer.h30 virtual bool isCpuBuffer() const = 0;
DGrGpuBuffer.h63 bool isCpuBuffer() const final { return false; } in isCpuBuffer() function
DGrCpuBuffer.h34 bool isCpuBuffer() const override { return true; } in isCpuBuffer() function
/external/skia/src/gpu/gl/
DGrGLOpsRenderPass.cpp102 if (indexBuffer->isCpuBuffer()) { in onBindBuffers()
134 SkASSERT(instanceBuffer->isCpuBuffer() || in bindInstanceBuffer()
153 SkASSERT(vertexBuffer->isCpuBuffer() || in bindVertexBuffer()
249 if (drawIndirectBuffer->isCpuBuffer()) { in buffer_offset_to_gl_address()
297 SkASSERT(drawIndirectBuffer->isCpuBuffer()); in multiDrawArraysANGLEOrWebGL()
369 SkASSERT(drawIndirectBuffer->isCpuBuffer()); in multiDrawElementsANGLEOrWebGL()
DGrGLVertexArray.cpp92 if (vertexBuffer->isCpuBuffer()) { in set()
200 if (ibuff->isCpuBuffer()) { in bindWithIndexBuffer()
DGrGLGpu.cpp875 SkASSERT(!transferBuffer->isCpuBuffer()); in onTransferPixelsTo()
1914 if (buffer->isCpuBuffer()) { in bindBuffer()
3892 SkASSERT(!ibuf || ibuf->isCpuBuffer() || !static_cast<const GrGpuBuffer*>(ibuf)->isMapped()); in bindInternalVertexArray()
/external/skia/src/gpu/d3d/
DGrD3DPipelineState.cpp157 SkASSERT(!d3dVertexBuffer->isCpuBuffer()); in bindBuffers()
164 SkASSERT(!d3dInstanceBuffer->isCpuBuffer()); in bindBuffers()
173 SkASSERT(!d3dIndexBuffer->isCpuBuffer()); in bindBuffers()
/external/skia/src/gpu/vk/
DGrVkOpsRenderPass.cpp742 SkASSERT(!gpuVertexBuffer->isCpuBuffer()); in onBindBuffers()
747 SkASSERT(!gpuInstanceBuffer->isCpuBuffer()); in onBindBuffers()
752 SkASSERT(!gpuIndexBuffer->isCpuBuffer()); in onBindBuffers()
786 SkASSERT(!drawIndirectBuffer->isCpuBuffer()); in onDrawIndirect()
811 SkASSERT(!drawIndirectBuffer->isCpuBuffer()); in onDrawIndexedIndirect()
DGrVkCommandBuffer.cpp326 SkASSERT(!indirectBuffer->isCpuBuffer()); in drawIndirect()
344 SkASSERT(!indirectBuffer->isCpuBuffer()); in drawIndexedIndirect()
/external/skia/src/gpu/mtl/
DGrMtlOpsRenderPass.mm268 SkASSERT(!vertexBuffer->isCpuBuffer());
275 SkASSERT(!instanceBuffer->isCpuBuffer());
282 SkASSERT(!indexBuffer->isCpuBuffer());