Searched refs:isCubeArray (Results 1 – 3 of 3) sorted by relevance
133 bool isCubeArray = de::inRange<int>(program, PROGRAM_CUBE_ARRAY_FLOAT, PROGRAM_CUBE_ARRAY_SHADOW); in getProgram() local151 if (isCubeArray) in getProgram()169 if (isCubeArray) in getProgram()
217 bool isCubeArray = de::inRange<int>(program, PROGRAM_CUBE_ARRAY_FLOAT, PROGRAM_CUBE_ARRAY_SHADOW); in initializePrograms() local230 if (isCubeArray) in initializePrograms()
1580 const bool isCubeArray = isSquare && (textureSize.z() % 6) == 0; in isValidCase() local1588 if (type == TEXTURETYPE_CUBE_ARRAY && !isCubeArray) in isValidCase()