Searched refs:isCubeComplete (Results 1 – 9 of 9) sorted by relevance
233 bool TextureState::isCubeComplete() const in isCubeComplete() function in gl::TextureState262 ASSERT(mType != TextureType::CubeMap || isCubeComplete()); in getBaseLevelDesc()268 ASSERT(mType != TextureType::CubeMap || isCubeComplete()); in getLevelZeroDesc()388 if (mType == TextureType::CubeMap && !isCubeComplete()) in computeSamplerCompleteness()679 ASSERT(isCubeComplete()); in getImageDesc()1856 if (!mState.isCubeComplete()) in getAttachmentSize()1874 if (!mState.isCubeComplete()) in getAttachmentFormat()
123 bool isCubeComplete() const;
118 !texture->getTextureState().isCubeComplete()) in CheckAttachmentCompleteness()
1870 if (target == TextureType::CubeMap && !texture->getTextureState().isCubeComplete()) in ValidateGenerateMipmapBase()
1124 if(!isCubeComplete()) in isSamplerComplete()1141 bool TextureCubeMap::isCubeComplete() const in isCubeComplete() function in es2::TextureCubeMap1173 if(!isCubeComplete()) in isMipmapCubeComplete()1387 if(!isCubeComplete()) in generateMipmaps()
311 bool isCubeComplete() const;
2127 if(!cube->isCubeComplete()) in GenerateMipmap()
462 bool isCubeComplete() const;
2069 bool TextureD3D_Cube::isCubeComplete() const in isCubeComplete() function in rx::TextureD3D_Cube