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Searched refs:isDataTypeIntOrIVec (Results 1 – 25 of 33) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fInstancedRenderingTests.cpp161 bool isIntCase = glu::isDataTypeIntOrIVec(m_rgbAttrType); in pushVarCompAttrib()
178 bool isIntCase = glu::isDataTypeIntOrIVec(m_rgbAttrType); in init()
474 bool isIntCase = glu::isDataTypeIntOrIVec(m_rgbAttrType); in setupVarAttribPointer()
584 if (glu::isDataTypeIntOrIVec(m_rgbAttrType)) in computeReference()
Des3fUniformApiTests.cpp636 else if (glu::isDataTypeIntOrIVec((value.type))) in shaderVarValueStr()
669 else if (glu::isDataTypeIntOrIVec((value.type))) in apiVarValueStr()
700 else if (glu::isDataTypeIntOrIVec(type)) in generateRandomVarValue()
752 else if (glu::isDataTypeIntOrIVec(type)) in generateZeroVarValue()
806 else if (glu::isDataTypeIntOrIVec(a.type)) in apiVarValueEquals()
1739 else if (glu::isDataTypeIntOrIVec(uniform.type)) in getUniforms()
1814 else if (glu::isDataTypeIntOrIVec(uniform.type)) in checkUniformDefaultValues()
1957 else if (glu::isDataTypeIntOrIVec(valuesToAssign[0].type)) in assignUniforms()
Des3fFragmentOutputTests.cpp629 bool isInt = glu::isDataTypeIntOrIVec(output.type); in iterate()
780 bool isInt = glu::isDataTypeIntOrIVec(output.type); in iterate()
843 const bool isInt = glu::isDataTypeIntOrIVec(output.type); in iterate()
1074 bool isInt = glu::isDataTypeIntOrIVec(outType); in createRandomCase()
Des3fShaderLoopTests.cpp279 bool isIntCounter = isDataTypeIntOrIVec(loopCountDataType); in createGenericLoopCase()
Des3fShaderCommonFunctionTests.cpp991 …CaseName(baseType, glu::PRECISION_HIGHP, shaderType).c_str(), glu::isDataTypeIntOrIVec(baseType) ?… in BitsToFloatCase()
993 const bool inIsSigned = glu::isDataTypeIntOrIVec(baseType); in BitsToFloatCase()
/external/deqp/modules/gles31/functional/
Des31fShaderIntegerFunctionTests.cpp348 const bool isSigned = glu::isDataTypeIntOrIVec(type); in getInputValues()
444 const bool isSigned = glu::isDataTypeIntOrIVec(type); in getInputValues()
716 const bool ignoreSign = precision != glu::PRECISION_HIGHP && glu::isDataTypeIntOrIVec(type); in getInputValues()
737 const bool isSigned = glu::isDataTypeIntOrIVec(type); in compare()
1050 const bool isSigned = glu::isDataTypeIntOrIVec(type); in compare()
Des31fProgramUniformTests.cpp587 else if (glu::isDataTypeIntOrIVec((value.type))) in shaderVarValueStr()
620 else if (glu::isDataTypeIntOrIVec((value.type))) in apiVarValueStr()
651 else if (glu::isDataTypeIntOrIVec(type)) in generateRandomVarValue()
705 else if (glu::isDataTypeIntOrIVec(a.type)) in apiVarValueEquals()
1298 else if (glu::isDataTypeIntOrIVec(uniform.type)) in getUniforms()
1460 else if (glu::isDataTypeIntOrIVec(valuesToAssign[0].type)) in assignUniforms()
Des31fShaderSharedVarTests.cpp212 else if (isDataTypeIntOrIVec(m_basicType)) in iterate()
Des31fProgramInterfaceDefinition.cpp207 …return glu::isDataTypeIntOrIVec(varType.getBasicType()) || glu::isDataTypeUintOrUVec(varType.getBa… in isTypeIntegerOrContainsIntegers()
Des31fUniformLocationTests.cpp202 if (glu::isDataTypeIntOrIVec(adjustedType)) in getExpectedValue()
Des31fShaderCommonFunctionTests.cpp1071 …CaseName(baseType, glu::PRECISION_HIGHP, shaderType).c_str(), glu::isDataTypeIntOrIVec(baseType) ?… in BitsToFloatCase()
1073 const bool inIsSigned = glu::isDataTypeIntOrIVec(baseType); in BitsToFloatCase()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderIntegerFunctionTests.cpp446 const bool isSigned = glu::isDataTypeIntOrIVec(type); in getInputValues()
556 const bool isSigned = glu::isDataTypeIntOrIVec(type); in getInputValues()
870 const bool ignoreSign = precision != glu::PRECISION_HIGHP && glu::isDataTypeIntOrIVec(type); in getInputValues()
891 const bool isSigned = glu::isDataTypeIntOrIVec(type); in compare()
1226 const bool isSigned = glu::isDataTypeIntOrIVec(type); in compare()
DvktShaderCommonFunctionTests.cpp985 …etCommonFuncCaseName(baseType, glu::PRECISION_HIGHP).c_str(), glu::isDataTypeIntOrIVec(baseType) ?… in BitsToFloatCase()
987 const bool inIsSigned = glu::isDataTypeIntOrIVec(baseType); in BitsToFloatCase()
/external/deqp/modules/gles2/functional/
Des2fUniformApiTests.cpp531 else if (glu::isDataTypeIntOrIVec((value.type))) in shaderVarValueStr()
562 else if (glu::isDataTypeIntOrIVec((value.type))) in apiVarValueStr()
591 else if (glu::isDataTypeIntOrIVec(type)) in generateRandomVarValue()
625 else if (glu::isDataTypeIntOrIVec(type)) in generateZeroVarValue()
661 else if (glu::isDataTypeIntOrIVec(a.type)) in apiVarValueEquals()
1381 else if (glu::isDataTypeIntOrIVec(uniform.type)) in getUniforms()
1448 else if (glu::isDataTypeIntOrIVec(uniform.type)) in checkUniformDefaultValues()
1579 else if (glu::isDataTypeIntOrIVec(valuesToAssign[0].type)) in assignUniforms()
Des2fShaderLoopTests.cpp307 bool isIntCounter = isDataTypeIntOrIVec(loopCountDataType); in createGenericLoopCase()
Des2fShaderOperatorTests.cpp1418 bool isIntCase = isDataTypeIntOrIVec(curType); in init()
1513 … float rangeMin = isDataTypeFloatOrVec(type) ? -0.5f : isDataTypeIntOrIVec(type) ? -2.0f : -1.0f; in init()
1514 … float rangeMax = isDataTypeFloatOrVec(type) ? 0.5f : isDataTypeIntOrIVec(type) ? 2.0f : 1.0f; in init()
/external/deqp/external/openglcts/modules/common/
DglcShaderLibraryCase.cpp439 DE_ASSERT(isDataTypeFloatOrVec(dataType) || isDataTypeIntOrIVec(dataType) || in execute()
873 isDataTypeIntOrIVec(val.dataType) ? in specializeFragmentShader()
1026 else if (isDataTypeIntOrIVec(dataType)) in dumpValues()
DglcShaderLoopTests.cpp257 bool isIntCounter = isDataTypeIntOrIVec(loopCountDataType); in createGenericLoopCase()
/external/deqp/modules/gles2/performance/
Des2pShaderOperatorTests.cpp1140 DE_ASSERT(glu::isDataTypeFloatOrVec(m_type) || glu::isDataTypeIntOrIVec(m_type)); in generateSingleProgramData()
1144 …const char* const inputPrecision = glu::isDataTypeIntOrIVec(m_type) && m_precision == glu::PRECISI… in generateSingleProgramData()
1462 : glu::isDataTypeIntOrIVec(type) ? "(" + baseExpr + mulOrDiv + "(i+1))" in incrementExpr()
1483 …if (inputPrecision == DE_NULL && isDataTypeIntOrIVec(m_paramTypes[i]) && m_precision == glu::PRECI… in generateSingleProgramData()
1793 else if (glu::isDataTypeIntOrIVec(paramType)) in setGeneralUniforms()
/external/deqp/modules/gles3/performance/
Des3pShaderOperatorTests.cpp1140 DE_ASSERT(glu::isDataTypeFloatOrVec(m_type) || glu::isDataTypeIntOrIVec(m_type)); in generateSingleProgramData()
1144 …const char* const inputPrecision = glu::isDataTypeIntOrIVec(m_type) && m_precision == glu::PRECISI… in generateSingleProgramData()
1466 : glu::isDataTypeIntOrIVec(type) ? "(" + baseExpr + mulOrDiv + "(i+1))" in incrementExpr()
1487 …if (inputPrecision == DE_NULL && isDataTypeIntOrIVec(m_paramTypes[i]) && m_precision == glu::PRECI… in generateSingleProgramData()
1801 else if (glu::isDataTypeIntOrIVec(paramType)) in setGeneralUniforms()
/external/deqp/framework/opengl/
DgluShaderUtil.hpp283 inline bool isDataTypeIntOrIVec (DataType dataType) { return (dataType >= TYPE_INT) && … in isDataTypeIntOrIVec() function
DgluShaderLibrary.cpp1674 else if (isDataTypeIntOrIVec(dataType)) in dumpValue()
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp389 …std::string offset = isDataTypeIntOrIVec(basicType) ? " * 1.0025" : ""; // \todo [petri] bit of a … in specializeFragmentShader()
1246 …DE_ASSERT(isDataTypeFloatOrVec(dataType) || isDataTypeIntOrIVec(dataType) || isDataTypeUintOrUVec(… in execute()
DglsLongStressCase.cpp810 else if (glu::isDataTypeIntOrIVec(spec.type)) in setRandomUniforms()
1015 DE_ASSERT(glu::isDataTypeIntOrIVec(attrSpec.type)); in generateRandomAttribData()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderLoopTests.cpp349 const bool isIntCounter = isDataTypeIntOrIVec(loopCountDataType); in createGenericLoopCase()

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