/external/deqp/modules/gles3/functional/ |
D | es3fInstancedRenderingTests.cpp | 161 bool isIntCase = glu::isDataTypeIntOrIVec(m_rgbAttrType); in pushVarCompAttrib() 178 bool isIntCase = glu::isDataTypeIntOrIVec(m_rgbAttrType); in init() 474 bool isIntCase = glu::isDataTypeIntOrIVec(m_rgbAttrType); in setupVarAttribPointer() 584 if (glu::isDataTypeIntOrIVec(m_rgbAttrType)) in computeReference()
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D | es3fUniformApiTests.cpp | 636 else if (glu::isDataTypeIntOrIVec((value.type))) in shaderVarValueStr() 669 else if (glu::isDataTypeIntOrIVec((value.type))) in apiVarValueStr() 700 else if (glu::isDataTypeIntOrIVec(type)) in generateRandomVarValue() 752 else if (glu::isDataTypeIntOrIVec(type)) in generateZeroVarValue() 806 else if (glu::isDataTypeIntOrIVec(a.type)) in apiVarValueEquals() 1739 else if (glu::isDataTypeIntOrIVec(uniform.type)) in getUniforms() 1814 else if (glu::isDataTypeIntOrIVec(uniform.type)) in checkUniformDefaultValues() 1957 else if (glu::isDataTypeIntOrIVec(valuesToAssign[0].type)) in assignUniforms()
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D | es3fFragmentOutputTests.cpp | 629 bool isInt = glu::isDataTypeIntOrIVec(output.type); in iterate() 780 bool isInt = glu::isDataTypeIntOrIVec(output.type); in iterate() 843 const bool isInt = glu::isDataTypeIntOrIVec(output.type); in iterate() 1074 bool isInt = glu::isDataTypeIntOrIVec(outType); in createRandomCase()
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D | es3fShaderLoopTests.cpp | 279 bool isIntCounter = isDataTypeIntOrIVec(loopCountDataType); in createGenericLoopCase()
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D | es3fShaderCommonFunctionTests.cpp | 991 …CaseName(baseType, glu::PRECISION_HIGHP, shaderType).c_str(), glu::isDataTypeIntOrIVec(baseType) ?… in BitsToFloatCase() 993 const bool inIsSigned = glu::isDataTypeIntOrIVec(baseType); in BitsToFloatCase()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderIntegerFunctionTests.cpp | 348 const bool isSigned = glu::isDataTypeIntOrIVec(type); in getInputValues() 444 const bool isSigned = glu::isDataTypeIntOrIVec(type); in getInputValues() 716 const bool ignoreSign = precision != glu::PRECISION_HIGHP && glu::isDataTypeIntOrIVec(type); in getInputValues() 737 const bool isSigned = glu::isDataTypeIntOrIVec(type); in compare() 1050 const bool isSigned = glu::isDataTypeIntOrIVec(type); in compare()
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D | es31fProgramUniformTests.cpp | 587 else if (glu::isDataTypeIntOrIVec((value.type))) in shaderVarValueStr() 620 else if (glu::isDataTypeIntOrIVec((value.type))) in apiVarValueStr() 651 else if (glu::isDataTypeIntOrIVec(type)) in generateRandomVarValue() 705 else if (glu::isDataTypeIntOrIVec(a.type)) in apiVarValueEquals() 1298 else if (glu::isDataTypeIntOrIVec(uniform.type)) in getUniforms() 1460 else if (glu::isDataTypeIntOrIVec(valuesToAssign[0].type)) in assignUniforms()
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D | es31fShaderSharedVarTests.cpp | 212 else if (isDataTypeIntOrIVec(m_basicType)) in iterate()
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D | es31fProgramInterfaceDefinition.cpp | 207 …return glu::isDataTypeIntOrIVec(varType.getBasicType()) || glu::isDataTypeUintOrUVec(varType.getBa… in isTypeIntegerOrContainsIntegers()
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D | es31fUniformLocationTests.cpp | 202 if (glu::isDataTypeIntOrIVec(adjustedType)) in getExpectedValue()
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D | es31fShaderCommonFunctionTests.cpp | 1071 …CaseName(baseType, glu::PRECISION_HIGHP, shaderType).c_str(), glu::isDataTypeIntOrIVec(baseType) ?… in BitsToFloatCase() 1073 const bool inIsSigned = glu::isDataTypeIntOrIVec(baseType); in BitsToFloatCase()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderIntegerFunctionTests.cpp | 446 const bool isSigned = glu::isDataTypeIntOrIVec(type); in getInputValues() 556 const bool isSigned = glu::isDataTypeIntOrIVec(type); in getInputValues() 870 const bool ignoreSign = precision != glu::PRECISION_HIGHP && glu::isDataTypeIntOrIVec(type); in getInputValues() 891 const bool isSigned = glu::isDataTypeIntOrIVec(type); in compare() 1226 const bool isSigned = glu::isDataTypeIntOrIVec(type); in compare()
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D | vktShaderCommonFunctionTests.cpp | 985 …etCommonFuncCaseName(baseType, glu::PRECISION_HIGHP).c_str(), glu::isDataTypeIntOrIVec(baseType) ?… in BitsToFloatCase() 987 const bool inIsSigned = glu::isDataTypeIntOrIVec(baseType); in BitsToFloatCase()
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/external/deqp/modules/gles2/functional/ |
D | es2fUniformApiTests.cpp | 531 else if (glu::isDataTypeIntOrIVec((value.type))) in shaderVarValueStr() 562 else if (glu::isDataTypeIntOrIVec((value.type))) in apiVarValueStr() 591 else if (glu::isDataTypeIntOrIVec(type)) in generateRandomVarValue() 625 else if (glu::isDataTypeIntOrIVec(type)) in generateZeroVarValue() 661 else if (glu::isDataTypeIntOrIVec(a.type)) in apiVarValueEquals() 1381 else if (glu::isDataTypeIntOrIVec(uniform.type)) in getUniforms() 1448 else if (glu::isDataTypeIntOrIVec(uniform.type)) in checkUniformDefaultValues() 1579 else if (glu::isDataTypeIntOrIVec(valuesToAssign[0].type)) in assignUniforms()
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D | es2fShaderLoopTests.cpp | 307 bool isIntCounter = isDataTypeIntOrIVec(loopCountDataType); in createGenericLoopCase()
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D | es2fShaderOperatorTests.cpp | 1418 bool isIntCase = isDataTypeIntOrIVec(curType); in init() 1513 … float rangeMin = isDataTypeFloatOrVec(type) ? -0.5f : isDataTypeIntOrIVec(type) ? -2.0f : -1.0f; in init() 1514 … float rangeMax = isDataTypeFloatOrVec(type) ? 0.5f : isDataTypeIntOrIVec(type) ? 2.0f : 1.0f; in init()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderLibraryCase.cpp | 439 DE_ASSERT(isDataTypeFloatOrVec(dataType) || isDataTypeIntOrIVec(dataType) || in execute() 873 isDataTypeIntOrIVec(val.dataType) ? in specializeFragmentShader() 1026 else if (isDataTypeIntOrIVec(dataType)) in dumpValues()
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D | glcShaderLoopTests.cpp | 257 bool isIntCounter = isDataTypeIntOrIVec(loopCountDataType); in createGenericLoopCase()
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderOperatorTests.cpp | 1140 DE_ASSERT(glu::isDataTypeFloatOrVec(m_type) || glu::isDataTypeIntOrIVec(m_type)); in generateSingleProgramData() 1144 …const char* const inputPrecision = glu::isDataTypeIntOrIVec(m_type) && m_precision == glu::PRECISI… in generateSingleProgramData() 1462 : glu::isDataTypeIntOrIVec(type) ? "(" + baseExpr + mulOrDiv + "(i+1))" in incrementExpr() 1483 …if (inputPrecision == DE_NULL && isDataTypeIntOrIVec(m_paramTypes[i]) && m_precision == glu::PRECI… in generateSingleProgramData() 1793 else if (glu::isDataTypeIntOrIVec(paramType)) in setGeneralUniforms()
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderOperatorTests.cpp | 1140 DE_ASSERT(glu::isDataTypeFloatOrVec(m_type) || glu::isDataTypeIntOrIVec(m_type)); in generateSingleProgramData() 1144 …const char* const inputPrecision = glu::isDataTypeIntOrIVec(m_type) && m_precision == glu::PRECISI… in generateSingleProgramData() 1466 : glu::isDataTypeIntOrIVec(type) ? "(" + baseExpr + mulOrDiv + "(i+1))" in incrementExpr() 1487 …if (inputPrecision == DE_NULL && isDataTypeIntOrIVec(m_paramTypes[i]) && m_precision == glu::PRECI… in generateSingleProgramData() 1801 else if (glu::isDataTypeIntOrIVec(paramType)) in setGeneralUniforms()
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/external/deqp/framework/opengl/ |
D | gluShaderUtil.hpp | 283 inline bool isDataTypeIntOrIVec (DataType dataType) { return (dataType >= TYPE_INT) && … in isDataTypeIntOrIVec() function
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D | gluShaderLibrary.cpp | 1674 else if (isDataTypeIntOrIVec(dataType)) in dumpValue()
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/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 389 …std::string offset = isDataTypeIntOrIVec(basicType) ? " * 1.0025" : ""; // \todo [petri] bit of a … in specializeFragmentShader() 1246 …DE_ASSERT(isDataTypeFloatOrVec(dataType) || isDataTypeIntOrIVec(dataType) || isDataTypeUintOrUVec(… in execute()
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D | glsLongStressCase.cpp | 810 else if (glu::isDataTypeIntOrIVec(spec.type)) in setRandomUniforms() 1015 DE_ASSERT(glu::isDataTypeIntOrIVec(attrSpec.type)); in generateRandomAttribData()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderLoopTests.cpp | 349 const bool isIntCounter = isDataTypeIntOrIVec(loopCountDataType); in createGenericLoopCase()
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