Searched refs:isDepthMaskedOut (Results 1 – 5 of 5) sorted by relevance
129 bool DepthStencilState::isDepthMaskedOut() const in isDepthMaskedOut() function in gl::DepthStencilState
234 bool isDepthMaskedOut() const;
2281 bool depth = (mask & GL_DEPTH_BUFFER_BIT) != 0 && !depthStencil.isDepthMaskedOut(); in ensureClearAttachmentsInitialized()
4200 return mState.getDepthStencilState().isDepthMaskedOut(); in isClearBufferMaskedOut()4204 return mState.getDepthStencilState().isDepthMaskedOut() && in isClearBufferMaskedOut()
273 return dsState.isDepthMaskedOut() ? vk::ResourceAccess::ReadOnly : vk::ResourceAccess::Write; in GetDepthAccess()