Searched refs:isDepthStencil (Results 1 – 7 of 7) sorted by relevance
136 bool isDepthStencil = mFormat.hasDepthOrStencilBits();137 if (isDepthStencil)
321 const bool isDepthStencil = hasDepthStencil(testParams.depthStencilType); in createRenderPass() local338 if (isDepthStencil) in createRenderPass()374 if (isDepthStencil) in createRenderPass()
1595 const bool isDepthStencil = isDepthStencilFormat(m_params.imageFormat); in iterate() local1596 …const VkAccessFlags accessMask = (isDepthStencil ? VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT … in iterate()1597 …VkImageLayout attachmentLayout = (isDepthStencil ? VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIM… in iterate()
1228 const bool isDepthStencil = isDepthStencilFormat(resourceDesc.imageFormat); in Support() local1229 …m_requiredQueueFlags = (isDepthStencil || m_type != TYPE_COPY ? VK_QUEUE_GRAPHICS_BIT : VK_QUEUE_… in Support()1232 DE_ASSERT(m_type != TYPE_BLIT || !isDepthStencil); in Support()1448 const bool isDepthStencil = isDepthStencilFormat(resourceDesc.imageFormat); in CopySupport() local1449 …m_requiredQueueFlags = (isDepthStencil || m_type == TYPE_BLIT ? VK_QUEUE_GRAPHICS_BIT : VK_QUEUE_… in CopySupport()1452 DE_ASSERT(m_type != TYPE_BLIT || !isDepthStencil); in CopySupport()
1897 const bool isDepthStencil = !isCompressed in createAllFormatsSamplerTests() local1906 if (separateStencilUsage && !isDepthStencil) in createAllFormatsSamplerTests()
3318 bool isDepthStencil = isFboBound && attachments[attNdx] == GL_DEPTH_STENCIL_ATTACHMENT; in invalidateSubFramebuffer() local3320 RC_IF_ERROR(!isColor && !isDepth && !isStencil && !isDepthStencil, GL_INVALID_VALUE, RC_RET_VOID); in invalidateSubFramebuffer()3323 if (isDepth || isDepthStencil) discardBuffers[1] = true; in invalidateSubFramebuffer()3324 if (isStencil || isDepthStencil) discardBuffers[2] = true; in invalidateSubFramebuffer()
5077 bool isDepthStencil = angleFormat.depthBits > 0 || angleFormat.stencilBits > 0; in clear() local5079 if (isDepthStencil) in clear()