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Searched refs:isDepthStencilResolve (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp928 const bool isDepthStencilResolve = in blit() local
931 const bool isResolve = isColorResolve || isDepthStencilResolve; in blit()
1233 ASSERT(!isDepthStencilResolve || readRenderTarget->getLevelIndex() == gl::LevelIndex(0)); in blit()
1236 bool canBlitWithCommand = !isDepthStencilResolve && noClip && in blit()
1256 if (isDepthStencilResolve) in blit()