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Searched refs:isFloatOrVec (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp36 if (varType.isFloatOrVec()) in mapToGenericVecType()
49 if (varType.isFloatOrVec() || varType.isIntOrVec() || varType.isBoolOrVec()) in mapToBasicType()
51 const glu::DataType scalarType = varType.isFloatOrVec() ? glu::TYPE_FLOAT : in mapToBasicType()
188 DE_ASSERT(attribType.isFloatOrVec() && de::inRange(numComponents, 1, 4)); in shadeVertices()
229 DE_ASSERT(varType.isFloatOrVec() && de::inRange(numComponents, 1, 4)); in shadeVertices()
267 DE_ASSERT(varType.isFloatOrVec() && de::inRange(numComponents, 1, 4)); in shadeFragments()
/external/deqp/framework/randomshaders/
DrsgVariable.cpp58 if (m_type.isFloatOrVec() || m_type.isIntOrVec()) in tokenizeDeclaration()
DrsgVariableType.hpp160 bool isFloatOrVec (void) const { return m_baseType == TYPE_FLOAT; } in isFloatOrVec() function in rsg::VariableType
DrsgBuiltinFunctions.hpp64 DE_ASSERT(valueRange.getType().isFloatOrVec()); in UnaryBuiltinVecFunc()
124 if (!valueRange.getType().isFloatOrVec()) in getWeight()
DrsgBinaryOps.cpp539 valueRange.getType().isFloatOrVec() || in getWeight()
589 valueRange.getType().isFloatOrVec() || in getWeight()
639 valueRange.getType().isFloatOrVec() || in getWeight()
DrsgExpression.cpp719 DE_ASSERT(type.isFloatOrVec() || type.isIntOrVec() || type.isBoolOrVec()); in ConstructorOp()
791 …if (!valueRange.getType().isFloatOrVec() && !valueRange.getType().isIntOrVec() && !valueRange.getT… in getWeight()
1302 DE_ASSERT(m_outValueRange.getType().isFloatOrVec() || in SwizzleOp()
1396 if (!valueRange.getType().isFloatOrVec() && in getWeight()