Searched refs:isGetSystemInfoSuccess (Results 1 – 1 of 1) sorted by relevance
1818 bool isGetSystemInfoSuccess = angle::GetSystemInfo(outSystemInfo); in GetSystemInfoVendorIDAndDeviceID() local1819 if (isGetSystemInfoSuccess && !outSystemInfo->gpus.empty()) in GetSystemInfoVendorIDAndDeviceID()1829 return isGetSystemInfoSuccess; in GetSystemInfoVendorIDAndDeviceID()1851 bool isGetSystemInfoSuccess = in InitializeFeatures() local2076 if (isGetSystemInfoSuccess) in InitializeFeatures()