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Searched refs:isInvariant (Results 1 – 25 of 84) sorted by relevance

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/external/angle/src/tests/compiler_tests/
DShaderVariable_test.cpp190 vx.isInvariant = true; in TEST()
199 fx.isInvariant = false; in TEST()
208 fx.isInvariant = true; in TEST()
300 EXPECT_TRUE(varying.isInvariant); in TEST()
309 EXPECT_FALSE(varying.isInvariant); in TEST()
342 EXPECT_TRUE(varying.isInvariant); in TEST()
351 EXPECT_FALSE(varying.isInvariant); in TEST()
388 EXPECT_TRUE(varying.isInvariant); in TEST()
397 EXPECT_FALSE(varying.isInvariant); in TEST()
414 vx.isInvariant = false; in TEST()
[all …]
DQualificationOrderESSL31_test.cpp77 EXPECT_TRUE(type.isInvariant()); in TEST_F()
DCollectVariables_test.cpp1447 EXPECT_FALSE(varying.isInvariant); in TEST_F()
1555 EXPECT_FALSE(varying->isInvariant); in TEST_F()
1580 EXPECT_TRUE(varying->isInvariant); in TEST_F()
/external/angle/src/compiler/translator/
DShaderVars.cpp53 isInvariant(false), in ShaderVariable()
91 isInvariant(other.isInvariant), in ShaderVariable()
123 isInvariant = other.isInvariant; in operator =()
142 isInvariant != other.isInvariant || isShaderIOBlock != other.isShaderIOBlock || in operator ==()
450 (shaderVersion >= 300 || isInvariant == other.isInvariant) && in isSameVaryingAtLinkTime()
DOutputVulkanGLSLForMetal.mm84 if (type.isInvariant() && ShoudRemoveInvariant(type))
101 ASSERT(node->isInvariant());
DInfoSink.cpp39 if (type.isInvariant()) in operator <<()
DVersionGLSL.cpp95 if (sequence.front()->getAsTyped()->getType().isInvariant()) in visitDeclaration()
DCollectVariables.cpp353 info.isInvariant = mSymbolTable->isVaryingInvariant(variable); in recordBuiltInVaryingUsed()
936 if (mSymbolTable->isVaryingInvariant(variable.variable()) || type.isInvariant()) in recordVarying()
938 varying.isInvariant = true; in recordVarying()
DTypes.h165 bool isInvariant() const { return invariant; } in isInvariant() function
/external/icu/icu4c/source/i18n/
Danytrans.cpp340 UBool isInvariant = uprv_isInvariantUString(name.getBuffer(), nameLen); in scriptNameToCode() local
342 if (isInvariant) { in scriptNameToCode()
346 if (!isInvariant || uscript_getCode(buf, &code, 1, &ec) != 1 || U_FAILURE(ec)) in scriptNameToCode()
/external/angle/src/compiler/translator/tree_ops/
DRemoveInvariantDeclaration.cpp28 if (node->isInvariant()) in visitGlobalQualifierDeclaration()
/external/angle/src/compiler/translator/tree_ops/vulkan/
DDeclarePerVertexBlocks.cpp91 if (fieldType.isInvariant()) in visitSymbol()
368 if (asGlobalQualifierDecl->isInvariant()) in DeclarePerVertexBlocks()
/external/angle/src/compiler/translator/TranslatorMetalDirect/
DRewriteGlobalQualifierDecls.cpp70 if (gqDeclNode.isInvariant()) in visitGlobalQualifierDeclarationPre()
DRewriteKeywords.cpp153 renamed->setInvariant(type.isInvariant()); in createRenamed()
/external/llvm/lib/CodeGen/SelectionDAG/
DLegalizeTypesGeneric.cpp268 bool isInvariant = LD->isInvariant(); in ExpandRes_NormalLoad() local
274 isVolatile, isNonTemporal, isInvariant, Alignment, in ExpandRes_NormalLoad()
283 isVolatile, isNonTemporal, isInvariant, in ExpandRes_NormalLoad()
DLegalizeVectorTypes.cpp235 N->isInvariant(), N->getOriginalAlignment(), in ScalarizeVecRes_LOAD()
1057 bool isInvariant = LD->isInvariant(); in SplitVecRes_LOAD() local
1065 isInvariant, Alignment, AAInfo); in SplitVecRes_LOAD()
1072 HiMemVT, isVolatile, isNonTemporal, isInvariant, Alignment, in SplitVecRes_LOAD()
3506 bool isInvariant = LD->isInvariant(); in GenWidenVectorLoads() local
3517 isVolatile, isNonTemporal, isInvariant, Align, in GenWidenVectorLoads()
3562 isNonTemporal, isInvariant, MinAlign(Align, Increment), in GenWidenVectorLoads()
3578 isNonTemporal, isInvariant, MinAlign(Align, Increment), in GenWidenVectorLoads()
3659 bool isInvariant = LD->isInvariant(); in GenWidenVectorExtLoads() local
3672 LdEltVT, isVolatile, isNonTemporal, isInvariant, in GenWidenVectorExtLoads()
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/external/angle/src/compiler/translator/tree_util/
DReplaceArrayOfMatrixVarying.cpp104 varyingReplaceType->setInvariant(type.isInvariant()); in ReplaceArrayOfMatrixVarying()
/external/angle/src/libANGLE/
DProgramExecutable.h77 isInvariant = parent.isInvariant; in TransformFeedbackVarying()
DVaryingPacking_unittest.cpp88 varying.isInvariant = false; in MakeVaryings()
DProgramLinkedResources.cpp736 if (shaderVersion == 100 && outputVarying.isInvariant != inputVarying.isInvariant) in LinkValidateVaryings()
1814 glPositionIsInvariant = varying.isInvariant; in LinkValidateBuiltInVaryingsInvariant()
1818 glPointSizeIsInvariant = varying.isInvariant; in LinkValidateBuiltInVaryingsInvariant()
1830 glFragCoordIsInvariant = varying.isInvariant; in LinkValidateBuiltInVaryingsInvariant()
1834 glPointCoordIsInvariant = varying.isInvariant; in LinkValidateBuiltInVaryingsInvariant()
/external/angle/include/GLSLANG/
DShaderVars.h228 bool isInvariant; member
/external/llvm/include/llvm/CodeGen/
DMachineMemOperand.h181 bool isInvariant() const { return FlagVals & MOInvariant; } in isInvariant() function
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DMachineMemOperand.h263 bool isInvariant() const { return FlagVals & MOInvariant; } in isInvariant() function
/external/llvm-project/llvm/include/llvm/CodeGen/
DMachineMemOperand.h271 bool isInvariant() const { return FlagVals & MOInvariant; } in isInvariant() function
/external/llvm-project/polly/include/polly/
DScopDetection.h377 bool isInvariant(Value &Val, const Region &Reg, DetectionContext &Ctx) const;

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