/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | mathutil.h | 25 inline bool isPow2(int x) in isPow2() function
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | mathutil.h | 26 inline bool isPow2(int x) in isPow2() function
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | BufferVk.cpp | 31 static_assert(gl::isPow2(kBufferSizeGranularity), "use as alignment, must be power of two"); 119 ASSERT(gl::isPow2(limitsVk.minUniformBufferOffsetAlignment)); in GetPreferredDynamicBufferInitialSize() 120 ASSERT(gl::isPow2(limitsVk.minStorageBufferOffsetAlignment)); in GetPreferredDynamicBufferInitialSize() 121 ASSERT(gl::isPow2(limitsVk.minTexelBufferOffsetAlignment)); in GetPreferredDynamicBufferInitialSize() 122 ASSERT(gl::isPow2(limitsVk.minMemoryMapAlignment)); in GetPreferredDynamicBufferInitialSize()
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D | vk_utils.cpp | 1055 ASSERT(gl::isPow2(sampleCount)); in PackSampleCount()
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D | vk_helpers.cpp | 2259 ASSERT(gl::isPow2(prevAlignment)); in requireAlignment() 2266 if (gl::isPow2(prevAlignment * alignment)) in requireAlignment() 2274 ASSERT(prevAlignment % 3 != 0 || gl::isPow2(prevAlignment / 3)); in requireAlignment() 2275 ASSERT(alignment % 3 != 0 || gl::isPow2(alignment / 3)); in requireAlignment()
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/external/swiftshader/src/System/ |
D | Math.hpp | 147 inline bool isPow2(int x) in isPow2() function
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/external/swiftshader/src/Common/ |
D | Math.hpp | 180 inline bool isPow2(int x) in isPow2() function
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/external/skia/tests/ |
D | StrokeIndirectTest.cpp | 450 bool isPow2 = !(numSegments & (numSegments - 1)); in verifyBuffers() local 451 REPORTER_ASSERT(r, isPow2); in verifyBuffers()
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/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.mm | 569 mIsPow2 = gl::isPow2(size.width) && gl::isPow2(size.height) && gl::isPow2(size.depth); 1109 mIsPow2 = gl::isPow2(size.width) && gl::isPow2(size.height) && gl::isPow2(size.depth); 1249 mIsPow2 = gl::isPow2(size.width) && gl::isPow2(size.height) && gl::isPow2(size.depth);
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D | mtl_render_utils.mm | 2663 bool isPow2 = gl::isPow2(size.width) && gl::isPow2(size.height) && gl::isPow2(size.depth); 2666 if (isPow2)
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/external/angle/src/common/ |
D | mathutil.h | 37 inline constexpr bool isPow2(T x) in isPow2() function 1376 ASSERT(gl::isPow2(alignment));
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/external/angle/src/libANGLE/ |
D | Texture.cpp | 363 samplerState.getWrapS() != GL_CLAMP_TO_BORDER && !isPow2(baseImageDesc.size.width)) || in computeSamplerCompleteness() 365 samplerState.getWrapT() != GL_CLAMP_TO_BORDER && !isPow2(baseImageDesc.size.height))) in computeSamplerCompleteness() 375 if (!isPow2(baseImageDesc.size.width) || !isPow2(baseImageDesc.size.height)) in computeSamplerCompleteness()
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D | validationES.cpp | 991 (level != 0 && (!isPow2(width) || !isPow2(height) || !isPow2(depth)))) in ValidImageSizeParameters() 1032 if (!isPow2(width) || !isPow2(height)) in ValidCompressedImageSize() 1234 ASSERT(isPow2(typeSize) && typeSize > 0); in ValidateWebGLVertexAttribPointer() 1860 (!isPow2(static_cast<int>(texture->getWidth(baseTarget, 0))) || in ValidateGenerateMipmapBase() 1861 !isPow2(static_cast<int>(texture->getHeight(baseTarget, 0))))) in ValidateGenerateMipmapBase()
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D | validationEGL.cpp | 2419 (!gl::isPow2(width) || !gl::isPow2(height))) in ValidateCreatePbufferSurface() 2707 (!gl::isPow2(width) || !gl::isPow2(height))) in ValidateCreatePbufferFromClientBuffer()
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D | validationES.h | 921 ASSERT(isPow2(GetDrawElementsTypeSize(type)) && GetDrawElementsTypeSize(type) > 0); in ValidateDrawElementsCommon()
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D | validationES2.cpp | 1780 if (!isPow2(width) || !isPow2(height)) in ValidateES2TexStorageParametersBase()
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D | formatutils.cpp | 1534 ASSERT(alignment > 0 && isPow2(alignment)); in computeRowPitch()
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/external/deqp-deps/amber/src/ |
D | pipeline.cc | 180 const bool isPow2 = in SetShaderRequiredSubgroupSize() local 182 if (subgroupSize == 0 || subgroupSize > 128 || !isPow2) { in SetShaderRequiredSubgroupSize()
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/external/mesa3d/src/gallium/drivers/nouveau/codegen/ |
D | nv50_ir.h | 813 bool isPow2() const;
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D | nv50_ir.cpp | 426 ImmediateValue::isPow2() const in isPow2() function in nv50_ir::ImmediateValue
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D | nv50_ir_peephole.cpp | 1098 } else if (!imm0.isNegative() && imm0.isPow2()) { in opnd() 1220 if (i->dType == TYPE_U32 && imm0.isPow2()) { in opnd() 1292 if (s == 1 && imm0.isPow2()) { in opnd()
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/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.cpp | 1001 ASSERT(gl::isPow2(sampleCount)); in GetSamplePosition()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.cpp | 404 if ((gl::isPow2(width) && gl::isPow2(height) && gl::isPow2(depth)) || in creationLevels()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 517 ASSERT(alignment > 0 && sw::isPow2(alignment)); in ComputePitch()
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