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Searched refs:isRenderToTexture (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DRenderbufferVk.cpp88 const bool isRenderToTexture = in setStorageImpl() local
99 (isRenderToTexture && !hasRenderToTextureEXT ? VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT : 0); in setStorageImpl()
101 const uint32_t imageSamples = isRenderToTexture ? 1 : samples; in setStorageImpl()
116 if (isRenderToTexture && !hasRenderToTextureEXT) in setStorageImpl()
DFramebufferVk.cpp1994 bool isRenderToTexture = false; in updateRenderPassDesc() local
2000 if (color->isRenderToTexture()) in updateRenderPassDesc()
2002 isRenderToTexture = true; in updateRenderPassDesc()
2007 if (depthStencil && depthStencil->isRenderToTexture()) in updateRenderPassDesc()
2009 isRenderToTexture = true; in updateRenderPassDesc()
2012 mCurrentFramebufferDesc.updateRenderToTexture(isRenderToTexture); in updateRenderPassDesc()
2013 mRenderPassDesc.updateRenderToTexture(isRenderToTexture); in updateRenderPassDesc()
2777 if (color->isRenderToTexture()) in getSamples()
2787 if (depthStencil->isRenderToTexture()) in getSamples()
Dvk_cache_utils.cpp653 bool isRenderToTexture, in CreateRenderPass2() argument
749 ASSERT(!isRenderToTexture); in CreateRenderPass2()
756 ASSERT(isRenderToTexture); in CreateRenderPass2()
936 const bool isRenderToTexture = desc.isRenderToTexture(); in InitializeRenderPassFromDesc() local
939 const uint8_t attachmentSamples = isRenderToTexture ? 1 : descSamples; in InitializeRenderPassFromDesc()
940 const uint8_t renderToTextureSamples = isRenderToTexture ? descSamples : 1; in InitializeRenderPassFromDesc()
1229 if (depthStencilResolve.pDepthStencilResolveAttachment != nullptr || desc.isRenderToTexture()) in InitializeRenderPassFromDesc()
1233 desc.hasStencilUnresolveAttachment(), desc.isRenderToTexture(), in InitializeRenderPassFromDesc()
3084 void FramebufferDesc::updateRenderToTexture(bool isRenderToTexture) in updateRenderToTexture() argument
3086 SetBitField(mIsRenderToTexture, isRenderToTexture); in updateRenderToTexture()
Dvk_cache_utils.h213 void updateRenderToTexture(bool isRenderToTexture) { mIsRenderToTexture = isRenderToTexture; } in updateRenderToTexture() argument
214 bool isRenderToTexture() const { return mIsRenderToTexture; } in isRenderToTexture() function
1225 void updateRenderToTexture(bool isRenderToTexture);
/external/angle/src/libANGLE/
DFramebufferAttachment.h120 bool isRenderToTexture() const in isRenderToTexture() function
/external/angle/src/libANGLE/renderer/gl/
DFramebufferGL.cpp93 if (attachment->isRenderToTexture()) in BindFramebufferAttachment()