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Searched refs:isScissorEnabled (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/gpu/
DGrGpuCommandBuffer.cpp47 SkASSERT(!pipeline.isScissorEnabled() || fixedDynamicState || in draw()
DGrPipeline.h164 bool isScissorEnabled() const { in isScissorEnabled() function
/external/skqp/src/gpu/vk/
DGrVkGpuCommandBuffer.cpp685 if (!pipeline.isScissorEnabled()) { in prepareDrawState()
768 pipeline.isScissorEnabled() && dynamicStateArrays && dynamicStateArrays->fScissorRects; in onDraw()
/external/skqp/src/gpu/mtl/
DGrMtlGpuCommandBuffer.mm159 if (pipeline.isScissorEnabled()) {
/external/skqp/src/gpu/ccpr/
DGrCCFiller.cpp502 SkASSERT(pipeline.isScissorEnabled()); in drawPrimitives()
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp2020 if (pipeline.isScissorEnabled()) { in flushGLState()
2547 dynamicScissor = pipeline.isScissorEnabled() && dynamicStateArrays->fScissorRects; in draw()