/external/deqp/modules/gles2/functional/ |
D | es2fNegativeStateApiTests.cpp | 723 GLboolean isShader; in init() 726 isShader = glIsProgram(shader); in init() 727 checkBooleans (isShader, GL_FALSE); in init() 730 isShader = glIsShader(shader); in init() 731 checkBooleans (isShader, GL_TRUE); in init() 734 isShader = glIsShader(shader); in init() 735 checkBooleans (isShader, GL_FALSE); in init()
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/external/llvm/lib/Target/AMDGPU/Utils/ |
D | AMDGPUBaseInfo.cpp | 135 bool isShader(CallingConv::ID cc) { in isShader() function 148 return !isShader(cc) || cc == CallingConv::AMDGPU_CS; in isCompute()
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D | AMDGPUBaseInfo.h | 53 bool isShader(CallingConv::ID cc);
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 1171 GLboolean isShader; in init() 1174 isShader = glIsProgram(shader); in init() 1175 checkBooleans (isShader, GL_FALSE); in init() 1178 isShader = glIsShader(shader); in init() 1179 checkBooleans (isShader, GL_TRUE); in init() 1182 isShader = glIsShader(shader); in init() 1183 checkBooleans (isShader, GL_FALSE); in init()
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/external/llvm/lib/Target/AMDGPU/ |
D | AMDGPUCallingConv.td | 120 "!AMDGPU::isShader(State.getCallingConv())", 125 "!AMDGPU::isShader(State.getCallingConv())",
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D | AMDGPUSubtarget.cpp | 227 return EnableVGPRSpilling || !AMDGPU::isShader(F.getCallingConv()); in isVGPRSpillingEnabled()
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D | SITypeRewriter.cpp | 65 if (!AMDGPU::isShader(F.getCallingConv())) in runOnFunction()
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D | SIMachineFunctionInfo.cpp | 92 if (!AMDGPU::isShader(F->getCallingConv())) {
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D | AMDGPUTargetTransformInfo.cpp | 293 if (!AMDGPU::isShader(F->getCallingConv())) in isArgPassedInSGPR()
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
D | AMDGPUSubtarget.h | 136 return isMesa3DOS() && !AMDGPU::isShader(F.getCallingConv()); in isMesaKernel() 777 return isMesa3DOS() && AMDGPU::isShader(F.getCallingConv()); in isMesaGfxShader()
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D | AMDGPUTargetTransformInfo.h | 135 IsGraphicsShader(AMDGPU::isShader(F.getCallingConv())), in GCNTTIImpl()
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D | AMDGPUCallLowering.cpp | 303 const bool IsShader = AMDGPU::isShader(CC); in lowerReturn() 576 const bool IsShader = AMDGPU::isShader(CC); in lowerFormalArguments()
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/external/llvm-project/llvm/lib/Target/AMDGPU/ |
D | AMDGPUSubtarget.h | 138 return isMesa3DOS() && !AMDGPU::isShader(F.getCallingConv()); in isMesaKernel() 838 return isMesa3DOS() && AMDGPU::isShader(F.getCallingConv()); in isMesaGfxShader()
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D | AMDGPUCallLowering.cpp | 462 const bool IsShader = AMDGPU::isShader(CC); in lowerReturn() 1156 if (AMDGPU::isShader(CallConv)) { in lowerCall()
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/external/llvm-project/llvm/lib/Target/AMDGPU/Utils/ |
D | AMDGPUBaseInfo.h | 568 bool isShader(CallingConv::ID CC); 782 Mode.IEEE = !AMDGPU::isShader(CC); in getDefaultForCallingConv()
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D | AMDGPUBaseInfo.cpp | 1031 bool isShader(CallingConv::ID cc) { in isShader() function 1047 return isShader(cc) || cc == CallingConv::AMDGPU_Gfx; in isGraphics()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 92 gl->isShader = &glIsShader;
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D | glwInitES30Direct.inl | 154 gl->isShader = &glIsShader;
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D | glwInitES20.inl | 92 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
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D | glwInitES31Direct.inl | 179 gl->isShader = &glIsShader;
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D | glwInitES32Direct.inl | 208 gl->isShader = &glIsShader;
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 179 dst->isShader = src.isShader;
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/Utils/ |
D | AMDGPUBaseInfo.h | 531 bool isShader(CallingConv::ID CC);
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D | AMDGPUBaseInfo.cpp | 885 bool isShader(CallingConv::ID cc) { in isShader() function 901 return !isShader(cc) || cc == CallingConv::AMDGPU_CS; in isCompute()
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/external/angle/src/libANGLE/ |
D | Context_gles_2_0_autogen.h | 122 GLboolean isShader(ShaderProgramID shaderPacked) const; \
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