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Searched refs:isShader (Results 1 – 25 of 60) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fNegativeStateApiTests.cpp723 GLboolean isShader; in init()
726 isShader = glIsProgram(shader); in init()
727 checkBooleans (isShader, GL_FALSE); in init()
730 isShader = glIsShader(shader); in init()
731 checkBooleans (isShader, GL_TRUE); in init()
734 isShader = glIsShader(shader); in init()
735 checkBooleans (isShader, GL_FALSE); in init()
/external/llvm/lib/Target/AMDGPU/Utils/
DAMDGPUBaseInfo.cpp135 bool isShader(CallingConv::ID cc) { in isShader() function
148 return !isShader(cc) || cc == CallingConv::AMDGPU_CS; in isCompute()
DAMDGPUBaseInfo.h53 bool isShader(CallingConv::ID cc);
/external/deqp/modules/gles3/functional/
Des3fNegativeStateApiTests.cpp1171 GLboolean isShader; in init()
1174 isShader = glIsProgram(shader); in init()
1175 checkBooleans (isShader, GL_FALSE); in init()
1178 isShader = glIsShader(shader); in init()
1179 checkBooleans (isShader, GL_TRUE); in init()
1182 isShader = glIsShader(shader); in init()
1183 checkBooleans (isShader, GL_FALSE); in init()
/external/llvm/lib/Target/AMDGPU/
DAMDGPUCallingConv.td120 "!AMDGPU::isShader(State.getCallingConv())",
125 "!AMDGPU::isShader(State.getCallingConv())",
DAMDGPUSubtarget.cpp227 return EnableVGPRSpilling || !AMDGPU::isShader(F.getCallingConv()); in isVGPRSpillingEnabled()
DSITypeRewriter.cpp65 if (!AMDGPU::isShader(F.getCallingConv())) in runOnFunction()
DSIMachineFunctionInfo.cpp92 if (!AMDGPU::isShader(F->getCallingConv())) {
DAMDGPUTargetTransformInfo.cpp293 if (!AMDGPU::isShader(F->getCallingConv())) in isArgPassedInSGPR()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DAMDGPUSubtarget.h136 return isMesa3DOS() && !AMDGPU::isShader(F.getCallingConv()); in isMesaKernel()
777 return isMesa3DOS() && AMDGPU::isShader(F.getCallingConv()); in isMesaGfxShader()
DAMDGPUTargetTransformInfo.h135 IsGraphicsShader(AMDGPU::isShader(F.getCallingConv())), in GCNTTIImpl()
DAMDGPUCallLowering.cpp303 const bool IsShader = AMDGPU::isShader(CC); in lowerReturn()
576 const bool IsShader = AMDGPU::isShader(CC); in lowerFormalArguments()
/external/llvm-project/llvm/lib/Target/AMDGPU/
DAMDGPUSubtarget.h138 return isMesa3DOS() && !AMDGPU::isShader(F.getCallingConv()); in isMesaKernel()
838 return isMesa3DOS() && AMDGPU::isShader(F.getCallingConv()); in isMesaGfxShader()
DAMDGPUCallLowering.cpp462 const bool IsShader = AMDGPU::isShader(CC); in lowerReturn()
1156 if (AMDGPU::isShader(CallConv)) { in lowerCall()
/external/llvm-project/llvm/lib/Target/AMDGPU/Utils/
DAMDGPUBaseInfo.h568 bool isShader(CallingConv::ID CC);
782 Mode.IEEE = !AMDGPU::isShader(CC); in getDefaultForCallingConv()
DAMDGPUBaseInfo.cpp1031 bool isShader(CallingConv::ID cc) { in isShader() function
1047 return isShader(cc) || cc == CallingConv::AMDGPU_Gfx; in isGraphics()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl92 gl->isShader = &glIsShader;
DglwInitES30Direct.inl154 gl->isShader = &glIsShader;
DglwInitES20.inl92 gl->isShader = (glIsShaderFunc) loader->get("glIsShader");
DglwInitES31Direct.inl179 gl->isShader = &glIsShader;
DglwInitES32Direct.inl208 gl->isShader = &glIsShader;
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl179 dst->isShader = src.isShader;
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/Utils/
DAMDGPUBaseInfo.h531 bool isShader(CallingConv::ID CC);
DAMDGPUBaseInfo.cpp885 bool isShader(CallingConv::ID cc) { in isShader() function
901 return !isShader(cc) || cc == CallingConv::AMDGPU_CS; in isCompute()
/external/angle/src/libANGLE/
DContext_gles_2_0_autogen.h122 GLboolean isShader(ShaderProgramID shaderPacked) const; \

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