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Searched refs:isStencilFormat (Results 1 – 6 of 6) sorted by relevance

/external/skia/include/gpu/
DGrBackendSurface.h108 bool isStencilFormat = false);
198 GrBackendFormat(GrColorType, SkImage::CompressionType, bool isStencilFormat);
/external/skia/src/gpu/
DGrBackendSurface.cpp203 bool isStencilFormat) in GrBackendFormat() argument
209 fMock.fIsStencilFormat = isStencilFormat; in GrBackendFormat()
306 bool isStencilFormat) { in MakeMock() argument
307 return GrBackendFormat(colorType, compression, isStencilFormat); in MakeMock()
/external/deqp/modules/egl/
DteglImageFormatTests.cpp1218 bool isStencilFormat (GLenum format) in isStencilFormat() function
1259 if (isDepthFormat(createFormat) || isStencilFormat(createFormat)) in isCompatibleCreateAndRenderActions()
1266 if (isDepthFormat(createFormat) || isStencilFormat(createFormat)) in isCompatibleCreateAndRenderActions()
1282 if (!isStencilFormat(createFormat)) in isCompatibleCreateAndRenderActions()
1430 if (isDepthFormat(createFormat) || isStencilFormat(createFormat)) in isCompatibleCreateAndModifyActions()
1444 if (!isStencilFormat(createFormat)) in isCompatibleCreateAndModifyActions()
1505 if (isDepthFormat(createFormat) && isStencilFormat(createFormat)) in init()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineMultisampleMixedAttachmentSamplesTests.cpp168 inline bool isStencilFormat (const VkFormat format) in isStencilFormat() function
875 if (isStencilFormat(depthStencilFormat)) in addVerificationComputeShader()
1291 if (isStencilFormat(params.depthStencilFormat)) in createPerSubpassData()
1407 const bool hasStencil = isStencilFormat(params.depthStencilFormat); in test()
1765 if (isStencilFormat(params.depthStencilFormat)) in test()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp1461 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in AttachmentResources() local
1463 if (isDepthFormat && isStencilFormat) in AttachmentResources()
2066 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in SubpassRenderer() local
2068 … && (isStencilFormat && layout != VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL) in SubpassRenderer()
2175 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in SubpassRenderer() local
2179 if (isDepthFormat && isStencilFormat) in SubpassRenderer()
3988 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in createTestShaders() local
3990 if (isDepthFormat || isStencilFormat) in createTestShaders()
3999 if (isStencilFormat && layout != VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL) in createTestShaders()
4136 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in createTestShaders() local
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/external/deqp/modules/gles31/functional/
Des31fTextureBorderClampTests.cpp121 bool isStencilFormat (deUint32 format, tcu::Sampler::DepthStencilMode mode) in isStencilFormat() function
288 …if (isDepthFormat(texFormat, tcu::Sampler::MODE_DEPTH) || isStencilFormat(texFormat, tcu::Sampler:… in genDummyTexture()
301 if (isStencilFormat(texFormat, tcu::Sampler::MODE_STENCIL)) in genDummyTexture()
472 const bool isStencil = isStencilFormat(format, mode); in isCoreFilterableFormat()